player/Thread: remove obsolete buffered_before_play attribute

This commit is contained in:
Max Kellermann
2018-09-23 15:47:20 +02:00
parent 5b2374b949
commit 8c638c50a3
7 changed files with 1 additions and 45 deletions
-2
View File
@@ -30,12 +30,10 @@
PlayerControl::PlayerControl(PlayerListener &_listener,
PlayerOutputs &_outputs,
unsigned _buffer_chunks,
unsigned _buffered_before_play,
AudioFormat _configured_audio_format,
const ReplayGainConfig &_replay_gain_config) noexcept
:listener(_listener), outputs(_outputs),
buffer_chunks(_buffer_chunks),
buffered_before_play(_buffered_before_play),
configured_audio_format(_configured_audio_format),
thread(BIND_THIS_METHOD(RunThread)),
replay_gain_config(_replay_gain_config)
-3
View File
@@ -118,8 +118,6 @@ class PlayerControl final : public AudioOutputClient {
const unsigned buffer_chunks;
const unsigned buffered_before_play;
/**
* The "audio_output_format" setting.
*/
@@ -237,7 +235,6 @@ public:
PlayerControl(PlayerListener &_listener,
PlayerOutputs &_outputs,
unsigned buffer_chunks,
unsigned buffered_before_play,
AudioFormat _configured_audio_format,
const ReplayGainConfig &_replay_gain_config) noexcept;
~PlayerControl() noexcept;