client: pass the client struct to processCommand()

Start exporting the client struct as an opaque struct.  For now, pass
it only to processCommand() and processListOfCommands(), and provide a
function to extract the socket handle.  Later, we will propagate the
pointer to all command implementations, and of course to
client_print() etc.
This commit is contained in:
Max Kellermann
2008-08-29 09:36:42 +02:00
parent 2c8aa8efde
commit 8b1b82b363
4 changed files with 34 additions and 9 deletions

View File

@@ -27,10 +27,14 @@
#define COMMAND_RETURN_CLOSE 20
#define COMMAND_MASTER_READY 30
int processListOfCommands(int fd, int *permission, int *expired,
struct client;
int processListOfCommands(struct client *client,
int *permission, int *expired,
int listOK, struct strnode *list);
int processCommand(int fd, int *permission, char *commandString);
int processCommand(struct client *client,
int *permission, char *commandString);
void initCommands(void);