put decode_pid in shared mem, so if player process dies, the master
can still kill the decode process. git-svn-id: https://svn.musicpd.org/mpd/trunk@107 09075e82-0dd4-0310-85a5-a0d7c8717e4f
This commit is contained in:
parent
ad4246d6cb
commit
8b19235b61
39
src/decode.c
39
src/decode.c
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@ -49,31 +49,35 @@
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#define FADE_CHUNKS 1024
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int decode_pid = 0;
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int * decode_pid = NULL;
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void decodeSigHandler(int sig) {
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if(sig==SIGCHLD) {
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int status;
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if(decode_pid==wait3(&status,WNOHANG,NULL)) {
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if(decode_pid && *decode_pid==wait3(&status,WNOHANG,NULL)) {
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if(WIFSIGNALED(status) && WTERMSIG(status)!=SIGTERM) {
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ERROR("decode process died from a "
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"non-TERM signal: %i\n",
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WTERMSIG(status));
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}
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decode_pid = 0;
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*decode_pid = 0;
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}
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}
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else if(sig==SIGTERM) {
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int pid = decode_pid;
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if(pid>0) kill(pid,SIGTERM);
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if(decode_pid) {
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int pid = *decode_pid;
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if(pid>0) kill(pid,SIGTERM);
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}
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exit(0);
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}
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}
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void stopDecode(DecoderControl * dc) {
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if(decode_pid>0 && (dc->start || dc->state==DECODE_STATE_DECODE)) {
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if(decode_pid && *decode_pid>0 &&
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(dc->start || dc->state==DECODE_STATE_DECODE))
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{
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dc->stop = 1;
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while(decode_pid>0 && dc->stop) usleep(10);
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while(decode_pid && *decode_pid>0 && dc->stop) usleep(10);
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}
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}
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@ -106,7 +110,7 @@ int calculateCrossFadeChunks(PlayerControl * pc, AudioFormat * af) {
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int waitOnDecode(PlayerControl * pc, AudioFormat * af, DecoderControl * dc,
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Buffer * cb)
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{
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while(decode_pid>0 && dc->start) usleep(10);
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while(decode_pid && *decode_pid>0 && dc->start) usleep(10);
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if(dc->start || dc->error!=DECODE_ERROR_NOERROR) {
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strncpy(pc->erroredFile,pc->file,MAXPATHLEN);
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@ -135,7 +139,7 @@ int waitOnDecode(PlayerControl * pc, AudioFormat * af, DecoderControl * dc,
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void decodeSeek(PlayerControl * pc, AudioFormat * af, DecoderControl * dc,
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Buffer * cb)
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{
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if(decode_pid>0) {
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if(decode_pid && *decode_pid>0) {
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cb->next = -1;
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if(dc->state!=DECODE_STATE_DECODE || dc->error ||
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strcmp(dc->file,pc->file)!=0)
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@ -147,7 +151,7 @@ void decodeSeek(PlayerControl * pc, AudioFormat * af, DecoderControl * dc,
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dc->error = 0;
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waitOnDecode(pc,af,dc,cb);
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}
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if(decode_pid>0 && dc->state==DECODE_STATE_DECODE) {
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if(*decode_pid>0 && dc->state==DECODE_STATE_DECODE) {
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dc->seekWhere = pc->seekWhere > pc->totalTime-1 ?
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pc->totalTime-1 : pc->seekWhere;
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dc->seekWhere = 1 > dc->seekWhere ? 1 : dc->seekWhere;
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@ -155,7 +159,7 @@ void decodeSeek(PlayerControl * pc, AudioFormat * af, DecoderControl * dc,
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dc->seek = 1;
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pc->elapsedTime = dc->seekWhere;
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pc->bitRate = 0;
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while(decode_pid>0 && dc->seek) usleep(10);
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while(*decode_pid>0 && dc->seek) usleep(10);
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}
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}
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pc->seek = 0;
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@ -193,9 +197,10 @@ void decodeSeek(PlayerControl * pc, AudioFormat * af, DecoderControl * dc,
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int decoderInit(PlayerControl * pc, Buffer * cb, AudioFormat *af,
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DecoderControl * dc) {
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decode_pid = fork();
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decode_pid = &(pc->decode_pid);
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*decode_pid = fork();
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if(decode_pid==0) {
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if(*decode_pid==0) {
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/* CHILD */
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while(1) {
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@ -242,7 +247,7 @@ int decoderInit(PlayerControl * pc, Buffer * cb, AudioFormat *af,
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exit(0);
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/* END OF CHILD */
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}
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else if(decode_pid<0) {
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else if(*decode_pid<0) {
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strncpy(pc->erroredFile,pc->file,MAXPATHLEN);
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pc->error = PLAYER_ERROR_SYSTEM;
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return -1;
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@ -274,7 +279,7 @@ void decode() {
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dc->start = 1;
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cb->next = -1;
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if(decode_pid<=0) {
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if(decode_pid==NULL || *decode_pid<=0) {
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if(decoderInit(pc,cb,af,dc)<0) return;
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}
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@ -299,7 +304,7 @@ void decode() {
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pc->beginTime = pc->elapsedTime;
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kill(getppid(),SIGUSR1);
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while(decode_pid>0 && !cb->wrap && cb->end-cb->begin<bbp &&
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while(*decode_pid>0 && !cb->wrap && cb->end-cb->begin<bbp &&
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dc->state==DECODE_STATE_DECODE)
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{
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processDecodeInput();
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@ -443,7 +448,7 @@ void decode() {
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}
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pc->beginTime = cb->times[cb->begin];
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}
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else if(decode_pid<=0 ||
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else if(*decode_pid<=0 ||
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(dc->state==DECODE_STATE_STOP && !dc->start))
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{
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quit = 1;
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20
src/player.c
20
src/player.c
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@ -48,6 +48,8 @@ int player_pid = 0;
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int player_termSent = 0;
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void resetPlayer() {
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int pid;
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player_pid = 0;
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player_termSent = 0;
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getPlayerData()->playerControl.stop = 0;
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@ -58,12 +60,17 @@ void resetPlayer() {
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getPlayerData()->playerControl.state = PLAYER_STATE_STOP;
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getPlayerData()->playerControl.queueState = PLAYER_QUEUE_UNLOCKED;
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getPlayerData()->playerControl.seek = 0;
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/* kill decode process if it got left running */
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pid = getPlayerData()->playerControl.decode_pid;
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if(pid>0) kill(pid,SIGTERM);
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getPlayerData()->playerControl.decode_pid = 0;
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}
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void player_sigHandler(int signal) {
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if(signal==SIGCHLD) {
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int status;
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if(player_pid==wait3(&status,WNOHANG,NULL)) {
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int pid = wait3(&status,WNOHANG,NULL);
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if(player_pid==pid) {
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if(WIFSIGNALED(status) && WTERMSIG(status)!=SIGTERM) {
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ERROR("player process died from a "
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"non-TERM signal: %i\n",
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}
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resetPlayer();
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}
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else if(pid==getPlayerData()->playerControl.decode_pid &&
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player_pid<=0)
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{
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if(WIFSIGNALED(status) && WTERMSIG(status)!=SIGTERM) {
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ERROR("(caught by master parent) "
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"decode process died from a "
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"non-TERM signal: %i\n",
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WTERMSIG(status));
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}
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getPlayerData()->playerControl.decode_pid = 0;
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}
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}
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}
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@ -74,6 +74,7 @@ typedef struct _PlayerControl {
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float crossFade;
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mpd_sint8 softwareVolume;
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double totalPlayTime;
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int decode_pid;
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} PlayerControl;
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void player_sigHandler(int signal);
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@ -107,6 +107,7 @@ void initPlayerData() {
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playerData_pd->playerControl.crossFade = crossfade;
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playerData_pd->playerControl.softwareVolume = 100;
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playerData_pd->playerControl.totalPlayTime = 0;
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playerData_pd->playerControl.decode_pid = 0;
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playerData_pd->decoderControl.stop = 0;
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playerData_pd->decoderControl.start = 0;
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