replay_gain: use pcm_volume() to apply replay gain

The currently replay_gain_apply() implementation duplicates code from
pcm_volume(), except that it uses a floating point scale.  Eliminate
all duplicated code from and make it utilize the pcm_volume() library
function.  This introduces replay gain support for 24 bit audio.
This commit is contained in:
Max Kellermann 2008-11-11 16:38:12 +01:00
parent cb28487d10
commit 8a40e0b495

View File

@ -23,6 +23,7 @@
#include "log.h"
#include "conf.h"
#include "audio_format.h"
#include "pcm_utils.h"
#include "os_compat.h"
#include <glib.h>
@ -113,11 +114,6 @@ void
replay_gain_apply(struct replay_gain_info *info, char *buffer, int size,
const struct audio_format *format)
{
int16_t *buffer16;
int8_t *buffer8;
int32_t temp32;
float scale;
if (replay_gain_mode == REPLAY_GAIN_OFF || !info)
return;
@ -132,36 +128,5 @@ replay_gain_apply(struct replay_gain_info *info, char *buffer, int size,
info->scale = calc_replay_gain_scale(tuple->gain, tuple->peak);
}
if (info->scale <= 1.01 && info->scale >= 0.99)
return;
buffer16 = (int16_t *) buffer;
buffer8 = (int8_t *) buffer;
scale = info->scale;
switch (format->bits) {
case 16:
while (size > 0) {
temp32 = *buffer16;
temp32 *= scale;
*buffer16 = temp32 > 32767 ? 32767 :
(temp32 < -32768 ? -32768 : temp32);
buffer16++;
size -= 2;
}
break;
case 8:
while (size > 0) {
temp32 = *buffer8;
temp32 *= scale;
*buffer8 = temp32 > 127 ? 127 :
(temp32 < -128 ? -128 : temp32);
buffer8++;
size--;
}
break;
default:
ERROR("%i bits not supported by doReplaygain!\n", format->bits);
}
pcm_volume(buffer, size, format, pcm_float_to_volume(info->scale));
}