thread/Thread: use BoundMethod

This commit is contained in:
Max Kellermann
2017-02-10 22:41:11 +01:00
parent 752ff12c37
commit 8649ea3d6f
18 changed files with 99 additions and 120 deletions

View File

@@ -30,7 +30,8 @@
DecoderControl::DecoderControl(Mutex &_mutex, Cond &_client_cond,
const AudioFormat _configured_audio_format,
const ReplayGainConfig &_replay_gain_config)
:mutex(_mutex), client_cond(_client_cond),
:thread(BIND_THIS_METHOD(RunThread)),
mutex(_mutex), client_cond(_client_cond),
configured_audio_format(_configured_audio_format),
replay_gain_config(_replay_gain_config) {}

View File

@@ -415,6 +415,9 @@ public:
* mixramp_start/mixramp_end.
*/
void CycleMixRamp();
private:
void RunThread();
};
#endif

View File

@@ -513,30 +513,28 @@ try {
dc.client_cond.signal();
}
static void
decoder_task(void *arg)
void
DecoderControl::RunThread()
{
DecoderControl &dc = *(DecoderControl *)arg;
SetThreadName("decoder");
const std::lock_guard<Mutex> protect(dc.mutex);
const std::lock_guard<Mutex> protect(mutex);
do {
assert(dc.state == DecoderState::STOP ||
dc.state == DecoderState::ERROR);
assert(state == DecoderState::STOP ||
state == DecoderState::ERROR);
switch (dc.command) {
switch (command) {
case DecoderCommand::START:
dc.CycleMixRamp();
dc.replay_gain_prev_db = dc.replay_gain_db;
dc.replay_gain_db = 0;
CycleMixRamp();
replay_gain_prev_db = replay_gain_db;
replay_gain_db = 0;
decoder_run(dc);
decoder_run(*this);
if (dc.state == DecoderState::ERROR) {
if (state == DecoderState::ERROR) {
try {
std::rethrow_exception(dc.error);
std::rethrow_exception(error);
} catch (const std::exception &e) {
LogError(e);
} catch (...) {
@@ -552,20 +550,20 @@ decoder_task(void *arg)
/* we need to clear the pipe here; usually the
PlayerThread is responsible, but it is not
aware that the decoder has finished */
dc.pipe->Clear(*dc.buffer);
pipe->Clear(*buffer);
decoder_run(dc);
decoder_run(*this);
break;
case DecoderCommand::STOP:
dc.CommandFinishedLocked();
CommandFinishedLocked();
break;
case DecoderCommand::NONE:
dc.Wait();
Wait();
break;
}
} while (dc.command != DecoderCommand::NONE || !dc.quit);
} while (command != DecoderCommand::NONE || !quit);
}
void
@@ -574,5 +572,5 @@ decoder_thread_start(DecoderControl &dc)
assert(!dc.thread.IsDefined());
dc.quit = false;
dc.thread.Start(decoder_task, &dc);
dc.thread.Start();
}