player/CrossFade, ...: use lround()
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d3d1d37782
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@ -31,6 +31,7 @@
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#include "util/ChronoUtil.hxx"
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#include <chrono>
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#include <cmath>
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#ifndef _WIN32
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/**
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@ -120,7 +121,7 @@ stats_print(Response &r, const Partition &partition)
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#else
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(unsigned)std::chrono::duration_cast<std::chrono::seconds>(std::chrono::steady_clock::now() - start_time).count(),
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#endif
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(unsigned long)(partition.pc.GetTotalPlayTime().count() + 0.5));
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std::lround(partition.pc.GetTotalPlayTime().count()));
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#ifdef ENABLE_DATABASE
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const Database *db = partition.instance.database;
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@ -39,6 +39,8 @@
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#include "db/update/Service.hxx"
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#endif
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#include <cmath>
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#define COMMAND_STATUS_STATE "state"
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#define COMMAND_STATUS_REPEAT "repeat"
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#define COMMAND_STATUS_SINGLE "single"
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@ -151,8 +153,8 @@ handle_status(Client &client, gcc_unused Request args, Response &r)
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state);
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if (pc.GetCrossFade() > 0)
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r.Format(COMMAND_STATUS_CROSSFADE ": %i\n",
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int(pc.GetCrossFade() + 0.5));
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r.Format(COMMAND_STATUS_CROSSFADE ": %lu\n",
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std::lround(pc.GetCrossFade()));
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if (pc.GetMixRampDelay() > 0)
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r.Format(COMMAND_STATUS_MIXRAMPDELAY ": %f\n",
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@ -31,6 +31,7 @@
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#include <neaacdec.h>
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#include <cmath>
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#include <exception>
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#include <assert.h>
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@ -386,9 +387,9 @@ faad_stream_decode(DecoderClient &client, InputStream &is,
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/* update bit rate and position */
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if (frame_info.samples > 0) {
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bit_rate = frame_info.bytesconsumed * 8.0 *
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frame_info.channels * audio_format.sample_rate /
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frame_info.samples / 1000 + 0.5;
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bit_rate = lround(frame_info.bytesconsumed * 8.0 *
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frame_info.channels * audio_format.sample_rate /
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frame_info.samples / 1000);
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}
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/* send PCM samples to MPD */
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@ -38,6 +38,8 @@
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#include <StringList.h>
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#include <SoundPlayer.h>
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#include <cmath>
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#include <string.h>
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#define UTF8_PLAY "\xE2\x96\xB6"
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@ -439,7 +441,7 @@ haiku_output_get_volume(HaikuOutput &haiku)
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if (soundPlayer == NULL || soundPlayer->InitCheck() != B_OK)
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return 0;
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return (int)(soundPlayer->Volume() * 100 + 0.5);
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return lround(soundPlayer->Volume() * 100);
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}
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bool
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@ -26,8 +26,9 @@
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#include "PcmDither.cxx" // including the .cxx file to get inlined templates
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#include <cmath>
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#include <assert.h>
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#include <math.h>
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template<SampleFormat F, class Traits=SampleTraits<F>>
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static typename Traits::value_type
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@ -225,7 +226,7 @@ pcm_mix(PcmDither &dither, void *buffer1, const void *buffer2, size_t size,
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s = sin(M_PI_2 * portion1);
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s *= s;
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int vol1 = s * PCM_VOLUME_1S + 0.5;
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int vol1 = std::lround(s * PCM_VOLUME_1S);
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vol1 = Clamp<int>(vol1, 0, PCM_VOLUME_1S);
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return pcm_add_vol(dither, buffer1, buffer2, size,
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@ -26,6 +26,8 @@
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#include "util/Domain.hxx"
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#include "Log.hxx"
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#include <cmath>
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#include <assert.h>
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static constexpr Domain cross_fade_domain("cross_fade");
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@ -108,7 +110,7 @@ CrossFadeSettings::Calculate(SignedSongTime total_time,
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chunks_f = (float)af.GetTimeToSize() / (float)sizeof(MusicChunk::data);
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if (mixramp_delay <= 0 || !mixramp_start || !mixramp_prev_end) {
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chunks = (chunks_f * duration + 0.5);
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chunks = std::lround(chunks_f * duration);
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} else {
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/* Calculate mixramp overlap. */
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const float mixramp_overlap_current =
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