player: no CamelCase

Renamed variables and internal functions.  Most of the
player_control.h API remains in CamelCase for now.
This commit is contained in:
Max Kellermann
2008-11-03 21:49:29 +01:00
parent cfaf85e37d
commit 862bbc21a1
3 changed files with 45 additions and 45 deletions

View File

@@ -82,14 +82,14 @@ static void player_command_finished(void)
wakeup_main_task();
}
static void quitDecode(void)
static void player_stop_decoder(void)
{
dc_stop(&pc.notify);
pc.state = PLAYER_STATE_STOP;
wakeup_main_task();
}
static int waitOnDecode(struct player *player)
static int player_wait_for_decoder(struct player *player)
{
dc_command_wait(&pc.notify);
@@ -100,9 +100,9 @@ static int waitOnDecode(struct player *player)
return -1;
}
pc.totalTime = pc.next_song->tag != NULL
pc.total_time = pc.next_song->tag != NULL
? pc.next_song->tag->time : 0;
pc.bitRate = 0;
pc.bit_rate = 0;
audio_format_clear(&pc.audio_format);
player->song = pc.next_song;
@@ -113,7 +113,7 @@ static int waitOnDecode(struct player *player)
return 0;
}
static bool decodeSeek(struct player *player)
static bool player_seek_decoder(struct player *player)
{
double where;
bool ret;
@@ -123,25 +123,25 @@ static bool decodeSeek(struct player *player)
player->next_song_chunk = -1;
music_pipe_clear();
dc_start_async(pc.next_song);
waitOnDecode(player);
player_wait_for_decoder(player);
}
where = pc.seekWhere;
if (where > pc.totalTime)
where = pc.totalTime - 0.1;
where = pc.seek_where;
if (where > pc.total_time)
where = pc.total_time - 0.1;
if (where < 0.0)
where = 0.0;
ret = dc_seek(&pc.notify, where);
if (ret)
pc.elapsedTime = where;
pc.elapsed_time = where;
player_command_finished();
return ret;
}
static void processDecodeInput(struct player *player)
static void player_process_command(struct player *player)
{
switch (pc.command) {
case PLAYER_COMMAND_NONE:
@@ -181,7 +181,7 @@ static void processDecodeInput(struct player *player)
case PLAYER_COMMAND_SEEK:
dropBufferedAudio();
if (decodeSeek(player)) {
if (player_seek_decoder(player)) {
player->xfade = XFADE_UNKNOWN;
/* abort buffering when the user has requested
@@ -214,11 +214,11 @@ static void processDecodeInput(struct player *player)
}
static int
playChunk(struct song *song, struct music_chunk *chunk,
const struct audio_format *format, double sizeToTime)
play_chunk(struct song *song, struct music_chunk *chunk,
const struct audio_format *format, double sizeToTime)
{
pc.elapsedTime = chunk->times;
pc.bitRate = chunk->bit_rate;
pc.elapsed_time = chunk->times;
pc.bit_rate = chunk->bit_rate;
if (chunk->tag != NULL) {
sendMetadataToAudioDevice(chunk->tag);
@@ -240,12 +240,12 @@ playChunk(struct song *song, struct music_chunk *chunk,
return 0;
pcm_volume(chunk->data, chunk->length,
format, pc.softwareVolume);
format, pc.software_volume);
if (!playAudio(chunk->data, chunk->length))
return -1;
pc.totalPlayTime += sizeToTime * chunk->length;
pc.total_play_time += sizeToTime * chunk->length;
return 0;
}
@@ -272,18 +272,18 @@ static void do_play(void)
music_pipe_set_lazy(false);
dc_start(&pc.notify, pc.next_song);
if (waitOnDecode(&player) < 0) {
quitDecode();
if (player_wait_for_decoder(&player) < 0) {
player_stop_decoder();
player_command_finished();
return;
}
pc.elapsedTime = 0;
pc.elapsed_time = 0;
pc.state = PLAYER_STATE_PLAY;
player_command_finished();
while (1) {
processDecodeInput(&player);
player_process_command(&player);
if (pc.command == PLAYER_COMMAND_STOP ||
pc.command == PLAYER_COMMAND_EXIT ||
pc.command == PLAYER_COMMAND_CLOSE_AUDIO) {
@@ -329,7 +329,7 @@ static void do_play(void)
if (player.paused)
closeAudioDevice();
pc.totalTime = dc.total_time;
pc.total_time = dc.total_time;
pc.audio_format = dc.in_audio_format;
play_audio_format = dc.out_audio_format;
sizeToTime = audioFormatSizeToTime(&dc.out_audio_format);
@@ -367,7 +367,7 @@ static void do_play(void)
calculate how many chunks will be required
for it */
crossFadeChunks =
cross_fade_calc(pc.crossFade, dc.total_time,
cross_fade_calc(pc.cross_fade_seconds, dc.total_time,
&dc.out_audio_format,
music_pipe_size() -
pc.buffered_before_play);
@@ -426,8 +426,8 @@ static void do_play(void)
}
/* play the current chunk */
if (playChunk(player.song, beginChunk,
&play_audio_format, sizeToTime) < 0)
if (play_chunk(player.song, beginChunk,
&play_audio_format, sizeToTime) < 0)
break;
music_pipe_shift();
@@ -450,7 +450,7 @@ static void do_play(void)
player.xfade = XFADE_UNKNOWN;
player.next_song_chunk = -1;
if (waitOnDecode(&player) < 0)
if (player_wait_for_decoder(&player) < 0)
return;
wakeup_main_task();
@@ -469,7 +469,7 @@ static void do_play(void)
}
}
quitDecode();
player_stop_decoder();
}
static void * player_task(mpd_unused void *arg)