treewide: use boost::lround when std::round is unavailable

This is the case with uClibc-ng currently.

Signed-off-by: Rosen Penev <rosenp@gmail.com>
(cherry picked from commit 769cd0ee9f0cf8ceb026aa751b5d4a390bb5dbdc)
(changed define to match master)
This commit is contained in:
Rosen Penev
2020-02-02 21:21:57 -08:00
parent 81c16273c5
commit 85c27840a3
8 changed files with 52 additions and 15 deletions
+2 -3
View File
@@ -23,10 +23,9 @@
#include "AudioFormat.hxx"
#include "util/NumberParser.hxx"
#include "util/Domain.hxx"
#include "util/Math.hxx"
#include "Log.hxx"
#include <cmath>
#include <assert.h>
static constexpr Domain cross_fade_domain("cross_fade");
@@ -112,7 +111,7 @@ CrossFadeSettings::Calculate(SignedSongTime total_time,
if (mixramp_delay <= FloatDuration::zero() ||
!mixramp_start || !mixramp_prev_end) {
chunks = std::lround(duration / chunk_duration);
chunks = lround(duration / chunk_duration);
} else {
/* Calculate mixramp overlap. */
const auto mixramp_overlap_current =