treewide: use boost::lround when std::round is unavailable

This is the case with uClibc-ng currently.

Signed-off-by: Rosen Penev <rosenp@gmail.com>
(cherry picked from commit 769cd0ee9f0cf8ceb026aa751b5d4a390bb5dbdc)
(changed define to match master)
This commit is contained in:
Rosen Penev
2020-02-02 21:21:57 -08:00
parent 81c16273c5
commit 85c27840a3
8 changed files with 52 additions and 15 deletions

View File

@@ -34,13 +34,12 @@
#include "util/StringBuffer.hxx"
#include "util/ScopeExit.hxx"
#include "util/Exception.hxx"
#include "util/Math.hxx"
#ifdef ENABLE_DATABASE
#include "db/update/Service.hxx"
#endif
#include <cmath>
#define COMMAND_STATUS_STATE "state"
#define COMMAND_STATUS_REPEAT "repeat"
#define COMMAND_STATUS_SINGLE "single"
@@ -154,7 +153,7 @@ handle_status(Client &client, gcc_unused Request args, Response &r)
if (pc.GetCrossFade() > FloatDuration::zero())
r.Format(COMMAND_STATUS_CROSSFADE ": %lu\n",
std::lround(pc.GetCrossFade().count()));
lround(pc.GetCrossFade().count()));
if (pc.GetMixRampDelay() > FloatDuration::zero())
r.Format(COMMAND_STATUS_MIXRAMPDELAY ": %f\n",