player/Thread: remove unnecessary "continue" keywords

This commit is contained in:
Max Kellermann 2018-01-03 17:17:22 +01:00
parent ec113420f1
commit 859e59262e
1 changed files with 0 additions and 2 deletions

View File

@ -1082,7 +1082,6 @@ Player::Run() noexcept
if (paused) {
if (pc.command == PlayerCommand::NONE)
pc.Wait();
continue;
} else if (!pipe->IsEmpty()) {
/* at least one music chunk is ready - send it
to the audio output */
@ -1099,7 +1098,6 @@ Player::Run() noexcept
wait for it */
dc.Signal();
dc.WaitForDecoder();
continue;
} else if (IsDecoderAtNextSong()) {
/* at the beginning of a new song */