player/Thread: remove unnecessary "continue" keywords
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@ -1082,7 +1082,6 @@ Player::Run() noexcept
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if (paused) {
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if (pc.command == PlayerCommand::NONE)
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pc.Wait();
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continue;
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} else if (!pipe->IsEmpty()) {
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/* at least one music chunk is ready - send it
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to the audio output */
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@ -1099,7 +1098,6 @@ Player::Run() noexcept
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wait for it */
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dc.Signal();
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dc.WaitForDecoder();
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continue;
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} else if (IsDecoderAtNextSong()) {
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/* at the beginning of a new song */
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