decoder/wildmidi: use class Path for the "timidity.cfg" location
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1c823e9d1f
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85216966fa
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@ -21,7 +21,9 @@
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#include "WildmidiDecoderPlugin.hxx"
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#include "DecoderAPI.hxx"
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#include "TagHandler.hxx"
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#include "glib_compat.h"
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#include "fs/Path.hxx"
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#include "fs/FileSystem.hxx"
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#include "system/FatalError.hxx"
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#include <glib.h>
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@ -37,18 +39,20 @@ static constexpr unsigned WILDMIDI_SAMPLE_RATE = 48000;
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static bool
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wildmidi_init(const config_param ¶m)
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{
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const char *config_file;
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int ret;
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GError *error = nullptr;
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const Path path = param.GetBlockPath("config_file",
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"/etc/timidity/timidity.cfg",
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&error);
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if (path.IsNull())
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FatalError(error);
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config_file = param.GetBlockValue("config_file",
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"/etc/timidity/timidity.cfg");
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if (!g_file_test(config_file, G_FILE_TEST_IS_REGULAR)) {
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g_debug("configuration file does not exist: %s", config_file);
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if (!FileExists(path)) {
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const auto utf8 = path.ToUTF8();
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g_debug("configuration file does not exist: %s", utf8.c_str());
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return false;
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}
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ret = WildMidi_Init(config_file, WILDMIDI_SAMPLE_RATE, 0);
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return ret == 0;
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return WildMidi_Init(path.c_str(), WILDMIDI_SAMPLE_RATE, 0) == 0;
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}
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static void
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