player/CrossFade: use AudioFormat::SizeToTime() instead of GetTimeToSize()

This commit is contained in:
Max Kellermann 2018-09-22 19:06:53 +02:00
parent 224400074c
commit 84de88841b
1 changed files with 5 additions and 4 deletions

View File

@ -97,7 +97,6 @@ CrossFadeSettings::Calculate(SignedSongTime total_time,
unsigned max_chunks) const noexcept
{
unsigned int chunks = 0;
float chunks_f;
if (total_time.IsNegative() ||
duration <= FloatDuration::zero() ||
@ -109,11 +108,12 @@ CrossFadeSettings::Calculate(SignedSongTime total_time,
assert(duration > FloatDuration::zero());
assert(af.IsValid());
chunks_f = (float)af.GetTimeToSize() / (float)sizeof(MusicChunk::data);
const auto chunk_duration =
af.SizeToTime<FloatDuration>(sizeof(MusicChunk::data));
if (mixramp_delay <= FloatDuration::zero() ||
!mixramp_start || !mixramp_prev_end) {
chunks = std::lround(chunks_f * duration.count());
chunks = std::lround(duration / chunk_duration);
} else {
/* Calculate mixramp overlap. */
const auto mixramp_overlap_current =
@ -128,7 +128,8 @@ CrossFadeSettings::Calculate(SignedSongTime total_time,
if (mixramp_overlap_current >= FloatDuration::zero() &&
mixramp_overlap_prev >= FloatDuration::zero() &&
mixramp_delay <= mixramp_overlap) {
chunks = (chunks_f * (mixramp_overlap - mixramp_delay).count());
chunks = lround((mixramp_overlap - mixramp_delay)
/ chunk_duration);
FormatDebug(cross_fade_domain,
"will overlap %d chunks, %fs", chunks,
(mixramp_overlap - mixramp_delay).count());