Use fchmod instead of chmod for unix sockets to prevent TOCTTOU
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@ -188,7 +188,7 @@ OneServerSocket::Open()
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/* allow everybody to connect */
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/* allow everybody to connect */
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if (!path.IsNull())
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if (!path.IsNull())
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chmod(path.c_str(), 0666);
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fchmod(_fd.Get(), 0666);
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#endif
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#endif
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/* register in the EventLoop */
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/* register in the EventLoop */
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