client_new: Send greeting using send() rather than write().
This is portable for win32 and fixes client logins there.
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@ -24,6 +24,12 @@
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#include "permission.h"
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#include "permission.h"
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#include <assert.h>
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#include <assert.h>
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#include <sys/types.h>
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#ifdef WIN32
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#include <winsock2.h>
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#else
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#include <sys/socket.h>
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#endif
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#include <unistd.h>
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#include <unistd.h>
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#ifdef HAVE_LIBWRAP
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#ifdef HAVE_LIBWRAP
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@ -111,7 +117,7 @@ void client_new(int fd, const struct sockaddr *sa, size_t sa_length, int uid)
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client->send_buf_used = 0;
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client->send_buf_used = 0;
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(void)write(fd, GREETING, sizeof(GREETING) - 1);
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(void)send(fd, GREETING, sizeof(GREETING) - 1, 0);
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client_list_add(client);
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client_list_add(client);
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