Merge branch 'v0.18.x'
This commit is contained in:
commit
828cd6fd0b
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@ -151,6 +151,7 @@ libmpd_a_SOURCES = \
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src/playlist/PlaylistSong.cxx src/playlist/PlaylistSong.hxx \
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src/playlist/PlaylistQueue.cxx src/playlist/PlaylistQueue.hxx \
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src/playlist/Print.cxx src/playlist/Print.hxx \
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src/BulkEdit.hxx \
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src/db/PlaylistVector.cxx src/db/PlaylistVector.hxx \
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src/db/PlaylistInfo.hxx \
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src/queue/IdTable.hxx \
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3
NEWS
3
NEWS
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@ -56,6 +56,9 @@ ver 0.18.12 (not yet released)
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- audiofile: improve responsiveness
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- audiofile: fix WAV stream playback
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- dsdiff, dsf: fix stream playback
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- sndfile: improve responsiveness
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* randomize next song when enabling "random" mode while not playing
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* randomize next song when adding to single-song queue
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ver 0.18.11 (2014/05/12)
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* decoder
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@ -0,0 +1,41 @@
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/*
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* Copyright (C) 2003-2014 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef MPD_BULK_EDIT_HXX
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#define MPD_BULK_EDIT_HXX
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#include "Partition.hxx"
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/**
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* Begin a "bulk edit" and commit it automatically.
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*/
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class ScopeBulkEdit {
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Partition &partition;
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public:
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ScopeBulkEdit(Partition &_partition):partition(_partition) {
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partition.playlist.BeginBulk();
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}
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~ScopeBulkEdit() {
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partition.playlist.CommitBulk(partition.pc);
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}
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};
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#endif
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@ -32,6 +32,7 @@
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#include "util/Error.hxx"
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#include "SongFilter.hxx"
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#include "protocol/Result.hxx"
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#include "BulkEdit.hxx"
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#include <string.h>
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@ -106,6 +107,8 @@ handle_match_add(Client &client, unsigned argc, char *argv[], bool fold_case)
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return CommandResult::ERROR;
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}
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const ScopeBulkEdit bulk_edit(client.partition);
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const DatabaseSelection selection("", true, &filter);
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Error error;
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return AddFromDatabase(client.partition, selection, error)
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@ -26,6 +26,7 @@
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#include "PlaylistFile.hxx"
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#include "db/PlaylistVector.hxx"
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#include "SongLoader.hxx"
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#include "BulkEdit.hxx"
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#include "playlist/PlaylistQueue.hxx"
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#include "playlist/Print.hxx"
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#include "queue/Playlist.hxx"
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@ -66,6 +67,8 @@ handle_load(Client &client, unsigned argc, char *argv[])
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} else if (!check_range(client, &start_index, &end_index, argv[2]))
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return CommandResult::ERROR;
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const ScopeBulkEdit bulk_edit(client.partition);
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Error error;
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const SongLoader loader(client);
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if (!playlist_open_into_queue(argv[1],
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@ -28,6 +28,7 @@
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#include "PlaylistPrint.hxx"
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#include "client/Client.hxx"
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#include "Partition.hxx"
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#include "BulkEdit.hxx"
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#include "protocol/ArgParser.hxx"
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#include "protocol/Result.hxx"
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#include "ls.hxx"
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@ -74,6 +75,8 @@ handle_add(Client &client, gcc_unused unsigned argc, char *argv[])
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}
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#ifdef ENABLE_DATABASE
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const ScopeBulkEdit bulk_edit(client.partition);
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const DatabaseSelection selection(uri, true);
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Error error;
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return AddFromDatabase(client.partition, selection, error)
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@ -55,7 +55,7 @@ struct AudioFileInputStream {
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size_t Read(void *buffer, size_t size) {
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/* libaudiofile does not like partial reads at all,
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and wil abort playback; therefore always force full
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and will abort playback; therefore always force full
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reads */
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return decoder_read_full(decoder, is, buffer, size)
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? size
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@ -118,9 +118,11 @@ audiofile_file_seek(AFvirtualfile *vfile, AFfileoffset _offset,
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if (is_relative)
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offset += is.GetOffset();
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if (is.LockSeek(offset, IgnoreError())) {
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Error error;
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if (is.LockSeek(offset, error)) {
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return is.GetOffset();
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} else {
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LogError(error, "Seek failed");
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return -1;
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}
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}
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@ -32,10 +32,24 @@
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static constexpr Domain sndfile_domain("sndfile");
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struct SndfileInputStream {
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Decoder *const decoder;
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InputStream &is;
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size_t Read(void *buffer, size_t size) {
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/* libsndfile chokes on partial reads; therefore
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always force full reads */
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return decoder_read_full(decoder, is, buffer, size)
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? size
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: 0;
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}
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};
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static sf_count_t
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sndfile_vio_get_filelen(void *user_data)
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{
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const InputStream &is = *(const InputStream *)user_data;
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SndfileInputStream &sis = *(SndfileInputStream *)user_data;
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const InputStream &is = sis.is;
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return is.GetSize();
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}
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@ -43,7 +57,8 @@ sndfile_vio_get_filelen(void *user_data)
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static sf_count_t
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sndfile_vio_seek(sf_count_t _offset, int whence, void *user_data)
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{
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InputStream &is = *(InputStream *)user_data;
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SndfileInputStream &sis = *(SndfileInputStream *)user_data;
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InputStream &is = sis.is;
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InputStream::offset_type offset = _offset;
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switch (whence) {
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@ -65,8 +80,11 @@ sndfile_vio_seek(sf_count_t _offset, int whence, void *user_data)
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return -1;
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}
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if (!is.LockSeek(offset, IgnoreError()))
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Error error;
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if (!is.LockSeek(offset, error)) {
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LogError(error, "Seek failed");
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return -1;
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}
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return is.GetOffset();
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}
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@ -74,30 +92,9 @@ sndfile_vio_seek(sf_count_t _offset, int whence, void *user_data)
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static sf_count_t
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sndfile_vio_read(void *ptr, sf_count_t count, void *user_data)
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{
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InputStream &is = *(InputStream *)user_data;
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SndfileInputStream &sis = *(SndfileInputStream *)user_data;
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sf_count_t total_bytes = 0;
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Error error;
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/* this loop is necessary because libsndfile chokes on partial
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reads */
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do {
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size_t nbytes = is.LockRead((char *)ptr + total_bytes,
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count - total_bytes, error);
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if (nbytes == 0) {
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if (error.IsDefined()) {
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LogError(error);
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return -1;
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}
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break;
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}
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total_bytes += nbytes;
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} while (total_bytes < count);
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return total_bytes;
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return sis.Read(ptr, count);
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}
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static sf_count_t
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@ -112,7 +109,8 @@ sndfile_vio_write(gcc_unused const void *ptr,
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static sf_count_t
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sndfile_vio_tell(void *user_data)
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{
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const InputStream &is = *(const InputStream *)user_data;
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SndfileInputStream &sis = *(SndfileInputStream *)user_data;
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const InputStream &is = sis.is;
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return is.GetOffset();
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}
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@ -158,7 +156,8 @@ sndfile_stream_decode(Decoder &decoder, InputStream &is)
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info.format = 0;
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sf = sf_open_virtual(&vio, SFM_READ, &info, &is);
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SndfileInputStream sis{&decoder, is};
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sf = sf_open_virtual(&vio, SFM_READ, &info, &sis);
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if (sf == nullptr) {
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LogWarning(sndfile_domain, "sf_open_virtual() failed");
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return;
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@ -99,6 +99,12 @@ playlist::UpdateQueuedSong(PlayerControl &pc, const DetachedSong *prev)
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if (!playing)
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return;
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if (prev == nullptr && bulk_edit)
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/* postponed until CommitBulk() to avoid always
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queueing the first song that is being added (in
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random mode) */
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return;
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assert(!queue.IsEmpty());
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assert((queued < 0) == (prev == nullptr));
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@ -286,7 +292,9 @@ playlist::SetRandom(PlayerControl &pc, bool status)
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if (queue.random) {
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/* shuffle the queue order, but preserve current */
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const int current_position = GetCurrentPosition();
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const int current_position = playing
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? GetCurrentPosition()
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: -1;
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queue.ShuffleOrder();
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@ -49,6 +49,18 @@ struct playlist {
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*/
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bool stop_on_error;
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/**
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* If true, then a bulk edit has been initiated by
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* BeginBulk(), and UpdateQueuedSong() and OnModified() will
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* be postponed until CommitBulk()
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*/
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bool bulk_edit;
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/**
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* Has the queue been modified during bulk edit mode?
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*/
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bool bulk_modified;
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/**
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* Number of errors since playback was started. If this
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* number exceeds the length of the playlist, MPD gives up,
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@ -73,7 +85,9 @@ struct playlist {
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int queued;
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playlist(unsigned max_length)
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:queue(max_length), playing(false), current(-1), queued(-1) {
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:queue(max_length), playing(false),
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bulk_edit(false),
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current(-1), queued(-1) {
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}
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~playlist() {
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@ -130,6 +144,9 @@ protected:
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void UpdateQueuedSong(PlayerControl &pc, const DetachedSong *prev);
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public:
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void BeginBulk();
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void CommitBulk(PlayerControl &pc);
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void Clear(PlayerControl &pc);
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/**
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@ -153,7 +153,7 @@ playlist::PlayNext(PlayerControl &pc)
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queue.ShuffleOrder();
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/* note that current and queued are
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now invalid, but playlist_play_order() will
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now invalid, but PlayOrder() will
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discard them anyway */
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}
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@ -38,6 +38,12 @@
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void
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playlist::OnModified()
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{
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if (bulk_edit) {
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/* postponed to CommitBulk() */
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bulk_modified = true;
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return;
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}
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queue.IncrementVersion();
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idle_add(IDLE_PLAYLIST);
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OnModified();
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}
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void
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playlist::BeginBulk()
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{
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assert(!bulk_edit);
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bulk_edit = true;
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bulk_modified = false;
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}
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void
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playlist::CommitBulk(PlayerControl &pc)
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{
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assert(bulk_edit);
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bulk_edit = false;
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if (!bulk_modified)
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return;
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if (queued < 0)
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/* if no song was queued, UpdateQueuedSong() is being
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ignored in "bulk" edit mode; now that we have
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shuffled all new songs, we can pick a random one
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(instead of always picking the first one that was
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added) */
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UpdateQueuedSong(pc, nullptr);
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OnModified();
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}
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unsigned
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playlist::AppendSong(PlayerControl &pc, DetachedSong &&song, Error &error)
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{
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