output: rename struct audio_output to AudioOutput

This commit is contained in:
Max Kellermann
2014-01-28 11:34:09 +01:00
parent e0dc721324
commit 815d72065c
36 changed files with 278 additions and 277 deletions

View File

@@ -80,7 +80,7 @@ PlayerControl::PlayerControl(gcc_unused MultipleOutputs &_outputs,
:outputs(_outputs) {}
PlayerControl::~PlayerControl() {}
static struct audio_output *
static AudioOutput *
load_audio_output(const char *name)
{
const struct config_param *param;
@@ -95,7 +95,7 @@ load_audio_output(const char *name)
32, 4);
Error error;
struct audio_output *ao =
AudioOutput *ao =
audio_output_new(*param, dummy_player_control, error);
if (ao == nullptr)
LogError(error);
@@ -104,7 +104,7 @@ load_audio_output(const char *name)
}
static bool
run_output(struct audio_output *ao, AudioFormat audio_format)
run_output(AudioOutput *ao, AudioFormat audio_format)
{
/* open the audio output */
@@ -197,7 +197,7 @@ int main(int argc, char **argv)
/* initialize the audio output */
struct audio_output *ao = load_audio_output(argv[2]);
AudioOutput *ao = load_audio_output(argv[2]);
if (ao == NULL)
return 1;