input/buffering: use notify_one() to wake up thread
There is just one thread.
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@ -39,7 +39,7 @@ BufferingInputStream::~BufferingInputStream() noexcept
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{
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const std::lock_guard<Mutex> lock(mutex);
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stop = true;
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wake_cond.notify_all();
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wake_cond.notify_one();
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}
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thread.Join();
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@ -73,7 +73,7 @@ BufferingInputStream::Seek(std::unique_lock<Mutex> &lock, size_t new_offset)
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seek_offset = new_offset;
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seek = true;
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wake_cond.notify_all();
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wake_cond.notify_one();
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client_cond.wait(lock, [this]{ return !seek; });
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