playlist: CamelCaseIsBad
Renamed all playlist functions to non-CamelCase.
This commit is contained in:
parent
614a011845
commit
7f865f722c
@ -399,7 +399,7 @@ handle_play(struct client *client, int argc, char *argv[])
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if (argc == 2 && !check_int(client, &song, argv[1], need_positive))
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return COMMAND_RETURN_ERROR;
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result = playPlaylist(&g_playlist, song);
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result = playlist_play(&g_playlist, song);
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return print_playlist_result(client, result);
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}
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@ -412,7 +412,7 @@ handle_playid(struct client *client, int argc, char *argv[])
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if (argc == 2 && !check_int(client, &id, argv[1], need_positive))
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return COMMAND_RETURN_ERROR;
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result = playPlaylistById(&g_playlist, id);
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result = playlist_play_id(&g_playlist, id);
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return print_playlist_result(client, result);
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}
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@ -420,7 +420,7 @@ static enum command_return
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handle_stop(G_GNUC_UNUSED struct client *client,
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G_GNUC_UNUSED int argc, G_GNUC_UNUSED char *argv[])
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{
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stopPlaylist(&g_playlist);
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playlist_stop(&g_playlist);
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return COMMAND_RETURN_OK;
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}
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@ -479,21 +479,21 @@ handle_status(struct client *client,
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COMMAND_STATUS_CROSSFADE ": %i\n"
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COMMAND_STATUS_STATE ": %s\n",
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volume_level_get(),
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getPlaylistRepeatStatus(&g_playlist),
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getPlaylistRandomStatus(&g_playlist),
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getPlaylistSingleStatus(&g_playlist),
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getPlaylistConsumeStatus(&g_playlist),
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getPlaylistVersion(&g_playlist),
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getPlaylistLength(&g_playlist),
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playlist_get_repeat(&g_playlist),
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playlist_get_random(&g_playlist),
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playlist_get_single(&g_playlist),
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playlist_get_consume(&g_playlist),
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playlist_get_version(&g_playlist),
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playlist_get_length(&g_playlist),
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(int)(getPlayerCrossFade() + 0.5),
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state);
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song = getPlaylistCurrentSong(&g_playlist);
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song = playlist_get_current_song(&g_playlist);
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if (song >= 0) {
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client_printf(client,
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COMMAND_STATUS_SONG ": %i\n"
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COMMAND_STATUS_SONGID ": %u\n",
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song, getPlaylistSongId(&g_playlist, song));
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song, playlist_get_song_id(&g_playlist, song));
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}
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if (getPlayerState() != PLAYER_STATE_STOP) {
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@ -521,12 +521,12 @@ handle_status(struct client *client,
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getPlayerErrorStr());
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}
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song = getPlaylistNextSong(&g_playlist);
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song = playlist_get_next_song(&g_playlist);
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if (song >= 0) {
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client_printf(client,
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COMMAND_STATUS_NEXTSONG ": %i\n"
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COMMAND_STATUS_NEXTSONGID ": %u\n",
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song, getPlaylistSongId(&g_playlist, song));
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song, playlist_get_song_id(&g_playlist, song));
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}
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return COMMAND_RETURN_OK;
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@ -1021,7 +1021,7 @@ handle_next(G_GNUC_UNUSED struct client *client,
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int single = g_playlist.queue.single;
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g_playlist.queue.single = false;
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nextSongInPlaylist(&g_playlist);
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playlist_next(&g_playlist);
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g_playlist.queue.single = single;
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return COMMAND_RETURN_OK;
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@ -1031,7 +1031,7 @@ static enum command_return
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handle_previous(G_GNUC_UNUSED struct client *client,
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G_GNUC_UNUSED int argc, G_GNUC_UNUSED char *argv[])
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{
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previousSongInPlaylist(&g_playlist);
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playlist_previous(&g_playlist);
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return COMMAND_RETURN_OK;
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}
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@ -1090,7 +1090,7 @@ handle_repeat(struct client *client, G_GNUC_UNUSED int argc, char *argv[])
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return COMMAND_RETURN_ERROR;
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}
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setPlaylistRepeatStatus(&g_playlist, status);
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playlist_set_repeat(&g_playlist, status);
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return COMMAND_RETURN_OK;
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}
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@ -1108,7 +1108,7 @@ handle_single(struct client *client, G_GNUC_UNUSED int argc, char *argv[])
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return COMMAND_RETURN_ERROR;
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}
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setPlaylistSingleStatus(&g_playlist, status);
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playlist_set_single(&g_playlist, status);
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return COMMAND_RETURN_OK;
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}
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@ -1126,7 +1126,7 @@ handle_consume(struct client *client, G_GNUC_UNUSED int argc, char *argv[])
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return COMMAND_RETURN_ERROR;
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}
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setPlaylistConsumeStatus(&g_playlist, status);
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playlist_set_consume(&g_playlist, status);
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return COMMAND_RETURN_OK;
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}
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@ -1144,7 +1144,7 @@ handle_random(struct client *client, G_GNUC_UNUSED int argc, char *argv[])
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return COMMAND_RETURN_ERROR;
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}
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setPlaylistRandomStatus(&g_playlist, status);
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playlist_set_random(&g_playlist, status);
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return COMMAND_RETURN_OK;
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}
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@ -1285,7 +1285,7 @@ handle_seek(struct client *client, G_GNUC_UNUSED int argc, char *argv[])
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if (!check_int(client, &seek_time, argv[2], check_integer, argv[2]))
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return COMMAND_RETURN_ERROR;
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result = seekSongInPlaylist(&g_playlist, song, seek_time);
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result = playlist_seek_song(&g_playlist, song, seek_time);
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return print_playlist_result(client, result);
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}
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@ -1300,7 +1300,7 @@ handle_seekid(struct client *client, G_GNUC_UNUSED int argc, char *argv[])
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if (!check_int(client, &seek_time, argv[2], check_integer, argv[2]))
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return COMMAND_RETURN_ERROR;
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result = seekSongInPlaylistById(&g_playlist, id, seek_time);
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result = playlist_seek_song_id(&g_playlist, id, seek_time);
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return print_playlist_result(client, result);
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}
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@ -32,7 +32,7 @@ enum pipe_event {
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/** an idle event was emitted */
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PIPE_EVENT_IDLE,
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/** must call syncPlayerAndPlaylist() */
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/** must call playlist_sync() */
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PIPE_EVENT_PLAYLIST,
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/** the current song's tag has changed */
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@ -34,7 +34,8 @@
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#undef G_LOG_DOMAIN
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#define G_LOG_DOMAIN "playlist"
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void playlistVersionChange(struct playlist *playlist)
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void
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playlist_increment_version_all(struct playlist *playlist)
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{
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queue_modify_all(&playlist->queue);
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idle_add(IDLE_PLAYLIST);
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@ -98,7 +99,8 @@ playlist_queue_song_order(struct playlist *playlist, unsigned order)
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* Check if the player thread has already started playing the "queued"
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* song.
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*/
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static void syncPlaylistWithQueue(struct playlist *playlist)
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static void
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playlist_sync_with_queue(struct playlist *playlist)
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{
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if (pc.next_song == NULL && playlist->queued != -1) {
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/* queued song has started: copy queued to current,
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@ -178,7 +180,7 @@ playlist_update_queued_song(struct playlist *playlist, const struct song *prev)
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}
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void
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playPlaylistOrderNumber(struct playlist *playlist, int orderNum)
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playlist_play_order(struct playlist *playlist, int orderNum)
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{
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struct song *song;
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char *uri;
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@ -197,13 +199,14 @@ playPlaylistOrderNumber(struct playlist *playlist, int orderNum)
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}
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static void
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playPlaylistIfPlayerStopped(struct playlist *playlist);
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playlist_resume_playback(struct playlist *playlist);
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/**
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* This is the "PLAYLIST" event handler. It is invoked by the player
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* thread whenever it requests a new queued song, or when it exits.
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*/
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void syncPlayerAndPlaylist(struct playlist *playlist)
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void
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playlist_sync(struct playlist *playlist)
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{
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if (!playlist->playing)
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/* this event has reached us out of sync: we aren't
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@ -215,11 +218,11 @@ void syncPlayerAndPlaylist(struct playlist *playlist)
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should be restarted with the next song. That can
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happen if the playlist isn't filling the queue fast
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enough */
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playPlaylistIfPlayerStopped(playlist);
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playlist_resume_playback(playlist);
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else {
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/* check if the player thread has already started
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playing the queued song */
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syncPlaylistWithQueue(playlist);
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playlist_sync_with_queue(playlist);
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/* make sure the queued song is always set (if
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possible) */
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@ -233,7 +236,7 @@ void syncPlayerAndPlaylist(struct playlist *playlist)
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* decide whether to re-start playback
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*/
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static void
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playPlaylistIfPlayerStopped(struct playlist *playlist)
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playlist_resume_playback(struct playlist *playlist)
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{
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enum player_error error;
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@ -251,37 +254,38 @@ playPlaylistIfPlayerStopped(struct playlist *playlist)
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playlist->error_count >= queue_length(&playlist->queue))
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/* too many errors, or critical error: stop
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playback */
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stopPlaylist(playlist);
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playlist_stop(playlist);
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else
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/* continue playback at the next song */
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nextSongInPlaylist(playlist);
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playlist_next(playlist);
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}
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bool
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getPlaylistRepeatStatus(const struct playlist *playlist)
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playlist_get_repeat(const struct playlist *playlist)
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{
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return playlist->queue.repeat;
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}
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bool
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getPlaylistRandomStatus(const struct playlist *playlist)
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playlist_get_random(const struct playlist *playlist)
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{
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return playlist->queue.random;
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}
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bool
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getPlaylistSingleStatus(const struct playlist *playlist)
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playlist_get_single(const struct playlist *playlist)
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{
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return playlist->queue.single;
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}
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bool
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getPlaylistConsumeStatus(const struct playlist *playlist)
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playlist_get_consume(const struct playlist *playlist)
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{
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return playlist->queue.consume;
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}
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void setPlaylistRepeatStatus(struct playlist *playlist, bool status)
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void
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playlist_set_repeat(struct playlist *playlist, bool status)
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{
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if (status == playlist->queue.repeat)
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return;
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@ -296,7 +300,8 @@ void setPlaylistRepeatStatus(struct playlist *playlist, bool status)
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idle_add(IDLE_OPTIONS);
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}
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static void orderPlaylist(struct playlist *playlist)
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static void
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playlist_order(struct playlist *playlist)
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{
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if (playlist->current >= 0)
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/* update playlist.current, order==position now */
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@ -306,7 +311,8 @@ static void orderPlaylist(struct playlist *playlist)
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queue_restore_order(&playlist->queue);
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}
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void setPlaylistSingleStatus(struct playlist *playlist, bool status)
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void
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playlist_set_single(struct playlist *playlist, bool status)
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{
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if (status == playlist->queue.single)
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return;
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@ -321,7 +327,8 @@ void setPlaylistSingleStatus(struct playlist *playlist, bool status)
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idle_add(IDLE_OPTIONS);
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}
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void setPlaylistConsumeStatus(struct playlist *playlist, bool status)
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void
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playlist_set_consume(struct playlist *playlist, bool status)
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{
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if (status == playlist->queue.consume)
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return;
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@ -330,7 +337,8 @@ void setPlaylistConsumeStatus(struct playlist *playlist, bool status)
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idle_add(IDLE_OPTIONS);
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}
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void setPlaylistRandomStatus(struct playlist *playlist, bool status)
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void
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playlist_set_random(struct playlist *playlist, bool status)
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{
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const struct song *queued;
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@ -365,14 +373,15 @@ void setPlaylistRandomStatus(struct playlist *playlist, bool status)
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} else
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playlist->current = -1;
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} else
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orderPlaylist(playlist);
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playlist_order(playlist);
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playlist_update_queued_song(playlist, queued);
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idle_add(IDLE_OPTIONS);
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}
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int getPlaylistCurrentSong(const struct playlist *playlist)
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int
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playlist_get_current_song(const struct playlist *playlist)
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{
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if (playlist->current >= 0)
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return queue_order_to_position(&playlist->queue,
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@ -381,7 +390,8 @@ int getPlaylistCurrentSong(const struct playlist *playlist)
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return -1;
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}
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int getPlaylistNextSong(const struct playlist *playlist)
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int
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playlist_get_next_song(const struct playlist *playlist)
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{
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if (playlist->current >= 0)
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{
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@ -404,19 +414,19 @@ int getPlaylistNextSong(const struct playlist *playlist)
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}
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unsigned long
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getPlaylistVersion(const struct playlist *playlist)
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playlist_get_version(const struct playlist *playlist)
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{
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return playlist->queue.version;
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}
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int
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getPlaylistLength(const struct playlist *playlist)
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playlist_get_length(const struct playlist *playlist)
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{
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return queue_length(&playlist->queue);
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}
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unsigned
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getPlaylistSongId(const struct playlist *playlist, unsigned song)
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playlist_get_song_id(const struct playlist *playlist, unsigned song)
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{
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return queue_position_to_id(&playlist->queue, song);
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}
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@ -117,7 +117,8 @@ playlist_get_queue(const struct playlist *playlist)
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return &playlist->queue;
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}
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void playlist_clear(struct playlist *playlist);
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void
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playlist_clear(struct playlist *playlist);
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#ifndef WIN32
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/**
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@ -143,19 +144,23 @@ playlist_delete(struct playlist *playlist, unsigned song);
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enum playlist_result
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playlist_delete_id(struct playlist *playlist, unsigned song);
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void stopPlaylist(struct playlist *playlist);
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void
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playlist_stop(struct playlist *playlist);
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enum playlist_result
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playPlaylist(struct playlist *playlist, int song);
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playlist_play(struct playlist *playlist, int song);
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enum playlist_result
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playPlaylistById(struct playlist *playlist, int song);
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playlist_play_id(struct playlist *playlist, int song);
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void nextSongInPlaylist(struct playlist *playlist);
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void
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playlist_next(struct playlist *playlist);
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void syncPlayerAndPlaylist(struct playlist *playlist);
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void
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playlist_sync(struct playlist *playlist);
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void previousSongInPlaylist(struct playlist *playlist);
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void
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playlist_previous(struct playlist *playlist);
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void
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playlist_shuffle(struct playlist *playlist, unsigned start, unsigned end);
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@ -176,46 +181,52 @@ enum playlist_result
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playlist_swap_songs_id(struct playlist *playlist, unsigned id1, unsigned id2);
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bool
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getPlaylistRepeatStatus(const struct playlist *playlist);
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playlist_get_repeat(const struct playlist *playlist);
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void setPlaylistRepeatStatus(struct playlist *playlist, bool status);
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void
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playlist_set_repeat(struct playlist *playlist, bool status);
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bool
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getPlaylistRandomStatus(const struct playlist *playlist);
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playlist_get_random(const struct playlist *playlist);
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void setPlaylistRandomStatus(struct playlist *playlist, bool status);
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void
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playlist_set_random(struct playlist *playlist, bool status);
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bool
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getPlaylistSingleStatus(const struct playlist *playlist);
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playlist_get_single(const struct playlist *playlist);
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void setPlaylistSingleStatus(struct playlist *playlist, bool status);
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void
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playlist_set_single(struct playlist *playlist, bool status);
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bool
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getPlaylistConsumeStatus(const struct playlist *playlist);
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playlist_get_consume(const struct playlist *playlist);
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void setPlaylistConsumeStatus(struct playlist *playlist, bool status);
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void
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playlist_set_consume(struct playlist *playlist, bool status);
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int getPlaylistCurrentSong(const struct playlist *playlist);
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int
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playlist_get_current_song(const struct playlist *playlist);
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int getPlaylistNextSong(const struct playlist *playlist);
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int
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playlist_get_next_song(const struct playlist *playlist);
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unsigned
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getPlaylistSongId(const struct playlist *playlist, unsigned song);
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playlist_get_song_id(const struct playlist *playlist, unsigned song);
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int getPlaylistLength(const struct playlist *playlist);
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int
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playlist_get_length(const struct playlist *playlist);
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unsigned long
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getPlaylistVersion(const struct playlist *playlist);
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playlist_get_version(const struct playlist *playlist);
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enum playlist_result
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seekSongInPlaylist(struct playlist *playlist, unsigned song, float seek_time);
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playlist_seek_song(struct playlist *playlist, unsigned song, float seek_time);
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enum playlist_result
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seekSongInPlaylistById(struct playlist *playlist,
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playlist_seek_song_id(struct playlist *playlist,
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unsigned id, float seek_time);
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void playlistVersionChange(struct playlist *playlist);
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int is_valid_playlist_name(const char *utf8path);
|
||||
void
|
||||
playlist_increment_version_all(struct playlist *playlist);
|
||||
|
||||
#endif
|
||||
|
@ -38,7 +38,7 @@ enum {
|
||||
PLAYLIST_PREV_UNLESS_ELAPSED = 10,
|
||||
};
|
||||
|
||||
void stopPlaylist(struct playlist *playlist)
|
||||
void playlist_stop(struct playlist *playlist)
|
||||
{
|
||||
if (!playlist->playing)
|
||||
return;
|
||||
@ -68,7 +68,7 @@ void stopPlaylist(struct playlist *playlist)
|
||||
}
|
||||
}
|
||||
|
||||
enum playlist_result playPlaylist(struct playlist *playlist, int song)
|
||||
enum playlist_result playlist_play(struct playlist *playlist, int song)
|
||||
{
|
||||
unsigned i = song;
|
||||
|
||||
@ -115,28 +115,28 @@ enum playlist_result playPlaylist(struct playlist *playlist, int song)
|
||||
playlist->stop_on_error = false;
|
||||
playlist->error_count = 0;
|
||||
|
||||
playPlaylistOrderNumber(playlist, i);
|
||||
playlist_play_order(playlist, i);
|
||||
return PLAYLIST_RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
enum playlist_result
|
||||
playPlaylistById(struct playlist *playlist, int id)
|
||||
playlist_play_id(struct playlist *playlist, int id)
|
||||
{
|
||||
int song;
|
||||
|
||||
if (id == -1) {
|
||||
return playPlaylist(playlist, id);
|
||||
return playlist_play(playlist, id);
|
||||
}
|
||||
|
||||
song = queue_id_to_position(&playlist->queue, id);
|
||||
if (song < 0)
|
||||
return PLAYLIST_RESULT_NO_SUCH_SONG;
|
||||
|
||||
return playPlaylist(playlist, song);
|
||||
return playlist_play(playlist, song);
|
||||
}
|
||||
|
||||
void
|
||||
nextSongInPlaylist(struct playlist *playlist)
|
||||
playlist_next(struct playlist *playlist)
|
||||
{
|
||||
int next_order;
|
||||
int current;
|
||||
@ -157,7 +157,7 @@ nextSongInPlaylist(struct playlist *playlist)
|
||||
/* cancel single */
|
||||
playlist->queue.single = false;
|
||||
/* no song after this one: stop playback */
|
||||
stopPlaylist(playlist);
|
||||
playlist_stop(playlist);
|
||||
|
||||
/* reset "current song" */
|
||||
playlist->current = -1;
|
||||
@ -174,11 +174,11 @@ nextSongInPlaylist(struct playlist *playlist)
|
||||
queue_shuffle_order(&playlist->queue);
|
||||
|
||||
/* note that playlist->current and playlist->queued are
|
||||
now invalid, but playPlaylistOrderNumber() will
|
||||
now invalid, but playlist_play_order() will
|
||||
discard them anyway */
|
||||
}
|
||||
|
||||
playPlaylistOrderNumber(playlist, next_order);
|
||||
playlist_play_order(playlist, next_order);
|
||||
}
|
||||
|
||||
/* Consume mode removes each played songs. */
|
||||
@ -186,7 +186,7 @@ nextSongInPlaylist(struct playlist *playlist)
|
||||
playlist_delete(playlist, queue_order_to_position(&playlist->queue, current));
|
||||
}
|
||||
|
||||
void previousSongInPlaylist(struct playlist *playlist)
|
||||
void playlist_previous(struct playlist *playlist)
|
||||
{
|
||||
if (!playlist->playing)
|
||||
return;
|
||||
@ -196,20 +196,20 @@ void previousSongInPlaylist(struct playlist *playlist)
|
||||
/* re-start playing the current song (just like the
|
||||
"prev" button on CD players) */
|
||||
|
||||
playPlaylistOrderNumber(playlist, playlist->current);
|
||||
playlist_play_order(playlist, playlist->current);
|
||||
} else {
|
||||
if (playlist->current > 0) {
|
||||
/* play the preceding song */
|
||||
playPlaylistOrderNumber(playlist,
|
||||
playlist_play_order(playlist,
|
||||
playlist->current - 1);
|
||||
} else if (playlist->queue.repeat) {
|
||||
/* play the last song in "repeat" mode */
|
||||
playPlaylistOrderNumber(playlist,
|
||||
playlist_play_order(playlist,
|
||||
queue_length(&playlist->queue) - 1);
|
||||
} else {
|
||||
/* re-start playing the current song if it's
|
||||
the first one */
|
||||
playPlaylistOrderNumber(playlist, playlist->current);
|
||||
playlist_play_order(playlist, playlist->current);
|
||||
}
|
||||
}
|
||||
|
||||
@ -217,7 +217,7 @@ void previousSongInPlaylist(struct playlist *playlist)
|
||||
}
|
||||
|
||||
enum playlist_result
|
||||
seekSongInPlaylist(struct playlist *playlist, unsigned song, float seek_time)
|
||||
playlist_seek_song(struct playlist *playlist, unsigned song, float seek_time)
|
||||
{
|
||||
const struct song *queued;
|
||||
unsigned i;
|
||||
@ -241,7 +241,7 @@ seekSongInPlaylist(struct playlist *playlist, unsigned song, float seek_time)
|
||||
/* seeking is not within the current song - first
|
||||
start playing the new song */
|
||||
|
||||
playPlaylistOrderNumber(playlist, i);
|
||||
playlist_play_order(playlist, i);
|
||||
queued = NULL;
|
||||
}
|
||||
|
||||
@ -259,11 +259,11 @@ seekSongInPlaylist(struct playlist *playlist, unsigned song, float seek_time)
|
||||
}
|
||||
|
||||
enum playlist_result
|
||||
seekSongInPlaylistById(struct playlist *playlist, unsigned id, float seek_time)
|
||||
playlist_seek_song_id(struct playlist *playlist, unsigned id, float seek_time)
|
||||
{
|
||||
int song = queue_id_to_position(&playlist->queue, id);
|
||||
if (song < 0)
|
||||
return PLAYLIST_RESULT_NO_SUCH_SONG;
|
||||
|
||||
return seekSongInPlaylist(playlist, song, seek_time);
|
||||
return playlist_seek_song(playlist, song, seek_time);
|
||||
}
|
||||
|
@ -44,7 +44,7 @@ static void playlist_increment_version(struct playlist *playlist)
|
||||
|
||||
void playlist_clear(struct playlist *playlist)
|
||||
{
|
||||
stopPlaylist(playlist);
|
||||
playlist_stop(playlist);
|
||||
|
||||
/* make sure there are no references to allocated songs
|
||||
anymore */
|
||||
@ -238,11 +238,11 @@ playlist_delete(struct playlist *playlist, unsigned song)
|
||||
|
||||
if (playlist->current >= 0 && !paused)
|
||||
/* play the song after the deleted one */
|
||||
playPlaylistOrderNumber(playlist, playlist->current);
|
||||
playlist_play_order(playlist, playlist->current);
|
||||
else
|
||||
/* no songs left to play, stop playback
|
||||
completely */
|
||||
stopPlaylist(playlist);
|
||||
playlist_stop(playlist);
|
||||
|
||||
queued = NULL;
|
||||
} else if (playlist->current == (int)songOrder)
|
||||
|
@ -37,7 +37,7 @@ playlist_tag_event(void)
|
||||
static void
|
||||
playlist_event(void)
|
||||
{
|
||||
syncPlayerAndPlaylist(&g_playlist);
|
||||
playlist_sync(&g_playlist);
|
||||
}
|
||||
|
||||
void
|
||||
|
@ -47,6 +47,6 @@ playlist_update_queued_song(struct playlist *playlist,
|
||||
const struct song *prev);
|
||||
|
||||
void
|
||||
playPlaylistOrderNumber(struct playlist *playlist, int orderNum);
|
||||
playlist_play_order(struct playlist *playlist, int orderNum);
|
||||
|
||||
#endif
|
||||
|
@ -69,7 +69,7 @@ playlist_print_id(struct client *client, const struct playlist *playlist,
|
||||
bool
|
||||
playlist_print_current(struct client *client, const struct playlist *playlist)
|
||||
{
|
||||
int current_position = getPlaylistCurrentSong(playlist);
|
||||
int current_position = playlist_get_current_song(playlist);
|
||||
|
||||
if (current_position < 0)
|
||||
return false;
|
||||
|
@ -144,23 +144,23 @@ playlist_state_restore(const char *line, FILE *fp, struct playlist *playlist)
|
||||
if (strcmp
|
||||
(&(buffer[strlen(PLAYLIST_STATE_FILE_REPEAT)]),
|
||||
"1") == 0) {
|
||||
setPlaylistRepeatStatus(playlist, true);
|
||||
playlist_set_repeat(playlist, true);
|
||||
} else
|
||||
setPlaylistRepeatStatus(playlist, false);
|
||||
playlist_set_repeat(playlist, false);
|
||||
} else if (g_str_has_prefix(buffer, PLAYLIST_STATE_FILE_SINGLE)) {
|
||||
if (strcmp
|
||||
(&(buffer[strlen(PLAYLIST_STATE_FILE_SINGLE)]),
|
||||
"1") == 0) {
|
||||
setPlaylistSingleStatus(playlist, true);
|
||||
playlist_set_single(playlist, true);
|
||||
} else
|
||||
setPlaylistSingleStatus(playlist, false);
|
||||
playlist_set_single(playlist, false);
|
||||
} else if (g_str_has_prefix(buffer, PLAYLIST_STATE_FILE_CONSUME)) {
|
||||
if (strcmp
|
||||
(&(buffer[strlen(PLAYLIST_STATE_FILE_CONSUME)]),
|
||||
"1") == 0) {
|
||||
setPlaylistConsumeStatus(playlist, true);
|
||||
playlist_set_consume(playlist, true);
|
||||
} else
|
||||
setPlaylistConsumeStatus(playlist, false);
|
||||
playlist_set_consume(playlist, false);
|
||||
} else if (g_str_has_prefix(buffer, PLAYLIST_STATE_FILE_CROSSFADE)) {
|
||||
setPlayerCrossFade(atoi
|
||||
(&
|
||||
@ -181,7 +181,7 @@ playlist_state_restore(const char *line, FILE *fp, struct playlist *playlist)
|
||||
}
|
||||
}
|
||||
|
||||
setPlaylistRandomStatus(playlist, random_mode);
|
||||
playlist_set_random(playlist, random_mode);
|
||||
|
||||
if (!queue_is_empty(&playlist->queue)) {
|
||||
if (!queue_valid_position(&playlist->queue, current))
|
||||
@ -190,9 +190,9 @@ playlist_state_restore(const char *line, FILE *fp, struct playlist *playlist)
|
||||
if (state == PLAYER_STATE_STOP /* && config_option */)
|
||||
playlist->current = current;
|
||||
else if (seek_time == 0)
|
||||
playPlaylist(playlist, current);
|
||||
playlist_play(playlist, current);
|
||||
else
|
||||
seekSongInPlaylist(playlist, current, seek_time);
|
||||
playlist_seek_song(playlist, current, seek_time);
|
||||
|
||||
if (state == PLAYER_STATE_PAUSE)
|
||||
playerPause();
|
||||
|
@ -868,7 +868,7 @@ static void update_finished_event(void)
|
||||
|
||||
if (modified) {
|
||||
/* send "idle" events */
|
||||
playlistVersionChange(&g_playlist);
|
||||
playlist_increment_version_all(&g_playlist);
|
||||
idle_add(IDLE_DATABASE);
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user