playlist: CamelCaseIsBad

Renamed all playlist functions to non-CamelCase.
This commit is contained in:
Courtney Cavin 2009-07-28 18:07:01 -04:00
parent 614a011845
commit 7f865f722c
11 changed files with 128 additions and 107 deletions

View File

@ -399,7 +399,7 @@ handle_play(struct client *client, int argc, char *argv[])
if (argc == 2 && !check_int(client, &song, argv[1], need_positive)) if (argc == 2 && !check_int(client, &song, argv[1], need_positive))
return COMMAND_RETURN_ERROR; return COMMAND_RETURN_ERROR;
result = playPlaylist(&g_playlist, song); result = playlist_play(&g_playlist, song);
return print_playlist_result(client, result); return print_playlist_result(client, result);
} }
@ -412,7 +412,7 @@ handle_playid(struct client *client, int argc, char *argv[])
if (argc == 2 && !check_int(client, &id, argv[1], need_positive)) if (argc == 2 && !check_int(client, &id, argv[1], need_positive))
return COMMAND_RETURN_ERROR; return COMMAND_RETURN_ERROR;
result = playPlaylistById(&g_playlist, id); result = playlist_play_id(&g_playlist, id);
return print_playlist_result(client, result); return print_playlist_result(client, result);
} }
@ -420,7 +420,7 @@ static enum command_return
handle_stop(G_GNUC_UNUSED struct client *client, handle_stop(G_GNUC_UNUSED struct client *client,
G_GNUC_UNUSED int argc, G_GNUC_UNUSED char *argv[]) G_GNUC_UNUSED int argc, G_GNUC_UNUSED char *argv[])
{ {
stopPlaylist(&g_playlist); playlist_stop(&g_playlist);
return COMMAND_RETURN_OK; return COMMAND_RETURN_OK;
} }
@ -479,21 +479,21 @@ handle_status(struct client *client,
COMMAND_STATUS_CROSSFADE ": %i\n" COMMAND_STATUS_CROSSFADE ": %i\n"
COMMAND_STATUS_STATE ": %s\n", COMMAND_STATUS_STATE ": %s\n",
volume_level_get(), volume_level_get(),
getPlaylistRepeatStatus(&g_playlist), playlist_get_repeat(&g_playlist),
getPlaylistRandomStatus(&g_playlist), playlist_get_random(&g_playlist),
getPlaylistSingleStatus(&g_playlist), playlist_get_single(&g_playlist),
getPlaylistConsumeStatus(&g_playlist), playlist_get_consume(&g_playlist),
getPlaylistVersion(&g_playlist), playlist_get_version(&g_playlist),
getPlaylistLength(&g_playlist), playlist_get_length(&g_playlist),
(int)(getPlayerCrossFade() + 0.5), (int)(getPlayerCrossFade() + 0.5),
state); state);
song = getPlaylistCurrentSong(&g_playlist); song = playlist_get_current_song(&g_playlist);
if (song >= 0) { if (song >= 0) {
client_printf(client, client_printf(client,
COMMAND_STATUS_SONG ": %i\n" COMMAND_STATUS_SONG ": %i\n"
COMMAND_STATUS_SONGID ": %u\n", COMMAND_STATUS_SONGID ": %u\n",
song, getPlaylistSongId(&g_playlist, song)); song, playlist_get_song_id(&g_playlist, song));
} }
if (getPlayerState() != PLAYER_STATE_STOP) { if (getPlayerState() != PLAYER_STATE_STOP) {
@ -521,12 +521,12 @@ handle_status(struct client *client,
getPlayerErrorStr()); getPlayerErrorStr());
} }
song = getPlaylistNextSong(&g_playlist); song = playlist_get_next_song(&g_playlist);
if (song >= 0) { if (song >= 0) {
client_printf(client, client_printf(client,
COMMAND_STATUS_NEXTSONG ": %i\n" COMMAND_STATUS_NEXTSONG ": %i\n"
COMMAND_STATUS_NEXTSONGID ": %u\n", COMMAND_STATUS_NEXTSONGID ": %u\n",
song, getPlaylistSongId(&g_playlist, song)); song, playlist_get_song_id(&g_playlist, song));
} }
return COMMAND_RETURN_OK; return COMMAND_RETURN_OK;
@ -1021,7 +1021,7 @@ handle_next(G_GNUC_UNUSED struct client *client,
int single = g_playlist.queue.single; int single = g_playlist.queue.single;
g_playlist.queue.single = false; g_playlist.queue.single = false;
nextSongInPlaylist(&g_playlist); playlist_next(&g_playlist);
g_playlist.queue.single = single; g_playlist.queue.single = single;
return COMMAND_RETURN_OK; return COMMAND_RETURN_OK;
@ -1031,7 +1031,7 @@ static enum command_return
handle_previous(G_GNUC_UNUSED struct client *client, handle_previous(G_GNUC_UNUSED struct client *client,
G_GNUC_UNUSED int argc, G_GNUC_UNUSED char *argv[]) G_GNUC_UNUSED int argc, G_GNUC_UNUSED char *argv[])
{ {
previousSongInPlaylist(&g_playlist); playlist_previous(&g_playlist);
return COMMAND_RETURN_OK; return COMMAND_RETURN_OK;
} }
@ -1090,7 +1090,7 @@ handle_repeat(struct client *client, G_GNUC_UNUSED int argc, char *argv[])
return COMMAND_RETURN_ERROR; return COMMAND_RETURN_ERROR;
} }
setPlaylistRepeatStatus(&g_playlist, status); playlist_set_repeat(&g_playlist, status);
return COMMAND_RETURN_OK; return COMMAND_RETURN_OK;
} }
@ -1108,7 +1108,7 @@ handle_single(struct client *client, G_GNUC_UNUSED int argc, char *argv[])
return COMMAND_RETURN_ERROR; return COMMAND_RETURN_ERROR;
} }
setPlaylistSingleStatus(&g_playlist, status); playlist_set_single(&g_playlist, status);
return COMMAND_RETURN_OK; return COMMAND_RETURN_OK;
} }
@ -1126,7 +1126,7 @@ handle_consume(struct client *client, G_GNUC_UNUSED int argc, char *argv[])
return COMMAND_RETURN_ERROR; return COMMAND_RETURN_ERROR;
} }
setPlaylistConsumeStatus(&g_playlist, status); playlist_set_consume(&g_playlist, status);
return COMMAND_RETURN_OK; return COMMAND_RETURN_OK;
} }
@ -1144,7 +1144,7 @@ handle_random(struct client *client, G_GNUC_UNUSED int argc, char *argv[])
return COMMAND_RETURN_ERROR; return COMMAND_RETURN_ERROR;
} }
setPlaylistRandomStatus(&g_playlist, status); playlist_set_random(&g_playlist, status);
return COMMAND_RETURN_OK; return COMMAND_RETURN_OK;
} }
@ -1285,7 +1285,7 @@ handle_seek(struct client *client, G_GNUC_UNUSED int argc, char *argv[])
if (!check_int(client, &seek_time, argv[2], check_integer, argv[2])) if (!check_int(client, &seek_time, argv[2], check_integer, argv[2]))
return COMMAND_RETURN_ERROR; return COMMAND_RETURN_ERROR;
result = seekSongInPlaylist(&g_playlist, song, seek_time); result = playlist_seek_song(&g_playlist, song, seek_time);
return print_playlist_result(client, result); return print_playlist_result(client, result);
} }
@ -1300,7 +1300,7 @@ handle_seekid(struct client *client, G_GNUC_UNUSED int argc, char *argv[])
if (!check_int(client, &seek_time, argv[2], check_integer, argv[2])) if (!check_int(client, &seek_time, argv[2], check_integer, argv[2]))
return COMMAND_RETURN_ERROR; return COMMAND_RETURN_ERROR;
result = seekSongInPlaylistById(&g_playlist, id, seek_time); result = playlist_seek_song_id(&g_playlist, id, seek_time);
return print_playlist_result(client, result); return print_playlist_result(client, result);
} }

View File

@ -32,7 +32,7 @@ enum pipe_event {
/** an idle event was emitted */ /** an idle event was emitted */
PIPE_EVENT_IDLE, PIPE_EVENT_IDLE,
/** must call syncPlayerAndPlaylist() */ /** must call playlist_sync() */
PIPE_EVENT_PLAYLIST, PIPE_EVENT_PLAYLIST,
/** the current song's tag has changed */ /** the current song's tag has changed */

View File

@ -34,7 +34,8 @@
#undef G_LOG_DOMAIN #undef G_LOG_DOMAIN
#define G_LOG_DOMAIN "playlist" #define G_LOG_DOMAIN "playlist"
void playlistVersionChange(struct playlist *playlist) void
playlist_increment_version_all(struct playlist *playlist)
{ {
queue_modify_all(&playlist->queue); queue_modify_all(&playlist->queue);
idle_add(IDLE_PLAYLIST); idle_add(IDLE_PLAYLIST);
@ -98,7 +99,8 @@ playlist_queue_song_order(struct playlist *playlist, unsigned order)
* Check if the player thread has already started playing the "queued" * Check if the player thread has already started playing the "queued"
* song. * song.
*/ */
static void syncPlaylistWithQueue(struct playlist *playlist) static void
playlist_sync_with_queue(struct playlist *playlist)
{ {
if (pc.next_song == NULL && playlist->queued != -1) { if (pc.next_song == NULL && playlist->queued != -1) {
/* queued song has started: copy queued to current, /* queued song has started: copy queued to current,
@ -178,7 +180,7 @@ playlist_update_queued_song(struct playlist *playlist, const struct song *prev)
} }
void void
playPlaylistOrderNumber(struct playlist *playlist, int orderNum) playlist_play_order(struct playlist *playlist, int orderNum)
{ {
struct song *song; struct song *song;
char *uri; char *uri;
@ -197,13 +199,14 @@ playPlaylistOrderNumber(struct playlist *playlist, int orderNum)
} }
static void static void
playPlaylistIfPlayerStopped(struct playlist *playlist); playlist_resume_playback(struct playlist *playlist);
/** /**
* This is the "PLAYLIST" event handler. It is invoked by the player * This is the "PLAYLIST" event handler. It is invoked by the player
* thread whenever it requests a new queued song, or when it exits. * thread whenever it requests a new queued song, or when it exits.
*/ */
void syncPlayerAndPlaylist(struct playlist *playlist) void
playlist_sync(struct playlist *playlist)
{ {
if (!playlist->playing) if (!playlist->playing)
/* this event has reached us out of sync: we aren't /* this event has reached us out of sync: we aren't
@ -215,11 +218,11 @@ void syncPlayerAndPlaylist(struct playlist *playlist)
should be restarted with the next song. That can should be restarted with the next song. That can
happen if the playlist isn't filling the queue fast happen if the playlist isn't filling the queue fast
enough */ enough */
playPlaylistIfPlayerStopped(playlist); playlist_resume_playback(playlist);
else { else {
/* check if the player thread has already started /* check if the player thread has already started
playing the queued song */ playing the queued song */
syncPlaylistWithQueue(playlist); playlist_sync_with_queue(playlist);
/* make sure the queued song is always set (if /* make sure the queued song is always set (if
possible) */ possible) */
@ -233,7 +236,7 @@ void syncPlayerAndPlaylist(struct playlist *playlist)
* decide whether to re-start playback * decide whether to re-start playback
*/ */
static void static void
playPlaylistIfPlayerStopped(struct playlist *playlist) playlist_resume_playback(struct playlist *playlist)
{ {
enum player_error error; enum player_error error;
@ -251,37 +254,38 @@ playPlaylistIfPlayerStopped(struct playlist *playlist)
playlist->error_count >= queue_length(&playlist->queue)) playlist->error_count >= queue_length(&playlist->queue))
/* too many errors, or critical error: stop /* too many errors, or critical error: stop
playback */ playback */
stopPlaylist(playlist); playlist_stop(playlist);
else else
/* continue playback at the next song */ /* continue playback at the next song */
nextSongInPlaylist(playlist); playlist_next(playlist);
} }
bool bool
getPlaylistRepeatStatus(const struct playlist *playlist) playlist_get_repeat(const struct playlist *playlist)
{ {
return playlist->queue.repeat; return playlist->queue.repeat;
} }
bool bool
getPlaylistRandomStatus(const struct playlist *playlist) playlist_get_random(const struct playlist *playlist)
{ {
return playlist->queue.random; return playlist->queue.random;
} }
bool bool
getPlaylistSingleStatus(const struct playlist *playlist) playlist_get_single(const struct playlist *playlist)
{ {
return playlist->queue.single; return playlist->queue.single;
} }
bool bool
getPlaylistConsumeStatus(const struct playlist *playlist) playlist_get_consume(const struct playlist *playlist)
{ {
return playlist->queue.consume; return playlist->queue.consume;
} }
void setPlaylistRepeatStatus(struct playlist *playlist, bool status) void
playlist_set_repeat(struct playlist *playlist, bool status)
{ {
if (status == playlist->queue.repeat) if (status == playlist->queue.repeat)
return; return;
@ -296,7 +300,8 @@ void setPlaylistRepeatStatus(struct playlist *playlist, bool status)
idle_add(IDLE_OPTIONS); idle_add(IDLE_OPTIONS);
} }
static void orderPlaylist(struct playlist *playlist) static void
playlist_order(struct playlist *playlist)
{ {
if (playlist->current >= 0) if (playlist->current >= 0)
/* update playlist.current, order==position now */ /* update playlist.current, order==position now */
@ -306,7 +311,8 @@ static void orderPlaylist(struct playlist *playlist)
queue_restore_order(&playlist->queue); queue_restore_order(&playlist->queue);
} }
void setPlaylistSingleStatus(struct playlist *playlist, bool status) void
playlist_set_single(struct playlist *playlist, bool status)
{ {
if (status == playlist->queue.single) if (status == playlist->queue.single)
return; return;
@ -321,7 +327,8 @@ void setPlaylistSingleStatus(struct playlist *playlist, bool status)
idle_add(IDLE_OPTIONS); idle_add(IDLE_OPTIONS);
} }
void setPlaylistConsumeStatus(struct playlist *playlist, bool status) void
playlist_set_consume(struct playlist *playlist, bool status)
{ {
if (status == playlist->queue.consume) if (status == playlist->queue.consume)
return; return;
@ -330,7 +337,8 @@ void setPlaylistConsumeStatus(struct playlist *playlist, bool status)
idle_add(IDLE_OPTIONS); idle_add(IDLE_OPTIONS);
} }
void setPlaylistRandomStatus(struct playlist *playlist, bool status) void
playlist_set_random(struct playlist *playlist, bool status)
{ {
const struct song *queued; const struct song *queued;
@ -365,14 +373,15 @@ void setPlaylistRandomStatus(struct playlist *playlist, bool status)
} else } else
playlist->current = -1; playlist->current = -1;
} else } else
orderPlaylist(playlist); playlist_order(playlist);
playlist_update_queued_song(playlist, queued); playlist_update_queued_song(playlist, queued);
idle_add(IDLE_OPTIONS); idle_add(IDLE_OPTIONS);
} }
int getPlaylistCurrentSong(const struct playlist *playlist) int
playlist_get_current_song(const struct playlist *playlist)
{ {
if (playlist->current >= 0) if (playlist->current >= 0)
return queue_order_to_position(&playlist->queue, return queue_order_to_position(&playlist->queue,
@ -381,7 +390,8 @@ int getPlaylistCurrentSong(const struct playlist *playlist)
return -1; return -1;
} }
int getPlaylistNextSong(const struct playlist *playlist) int
playlist_get_next_song(const struct playlist *playlist)
{ {
if (playlist->current >= 0) if (playlist->current >= 0)
{ {
@ -404,19 +414,19 @@ int getPlaylistNextSong(const struct playlist *playlist)
} }
unsigned long unsigned long
getPlaylistVersion(const struct playlist *playlist) playlist_get_version(const struct playlist *playlist)
{ {
return playlist->queue.version; return playlist->queue.version;
} }
int int
getPlaylistLength(const struct playlist *playlist) playlist_get_length(const struct playlist *playlist)
{ {
return queue_length(&playlist->queue); return queue_length(&playlist->queue);
} }
unsigned unsigned
getPlaylistSongId(const struct playlist *playlist, unsigned song) playlist_get_song_id(const struct playlist *playlist, unsigned song)
{ {
return queue_position_to_id(&playlist->queue, song); return queue_position_to_id(&playlist->queue, song);
} }

View File

@ -117,7 +117,8 @@ playlist_get_queue(const struct playlist *playlist)
return &playlist->queue; return &playlist->queue;
} }
void playlist_clear(struct playlist *playlist); void
playlist_clear(struct playlist *playlist);
#ifndef WIN32 #ifndef WIN32
/** /**
@ -143,19 +144,23 @@ playlist_delete(struct playlist *playlist, unsigned song);
enum playlist_result enum playlist_result
playlist_delete_id(struct playlist *playlist, unsigned song); playlist_delete_id(struct playlist *playlist, unsigned song);
void stopPlaylist(struct playlist *playlist); void
playlist_stop(struct playlist *playlist);
enum playlist_result enum playlist_result
playPlaylist(struct playlist *playlist, int song); playlist_play(struct playlist *playlist, int song);
enum playlist_result enum playlist_result
playPlaylistById(struct playlist *playlist, int song); playlist_play_id(struct playlist *playlist, int song);
void nextSongInPlaylist(struct playlist *playlist); void
playlist_next(struct playlist *playlist);
void syncPlayerAndPlaylist(struct playlist *playlist); void
playlist_sync(struct playlist *playlist);
void previousSongInPlaylist(struct playlist *playlist); void
playlist_previous(struct playlist *playlist);
void void
playlist_shuffle(struct playlist *playlist, unsigned start, unsigned end); playlist_shuffle(struct playlist *playlist, unsigned start, unsigned end);
@ -176,46 +181,52 @@ enum playlist_result
playlist_swap_songs_id(struct playlist *playlist, unsigned id1, unsigned id2); playlist_swap_songs_id(struct playlist *playlist, unsigned id1, unsigned id2);
bool bool
getPlaylistRepeatStatus(const struct playlist *playlist); playlist_get_repeat(const struct playlist *playlist);
void setPlaylistRepeatStatus(struct playlist *playlist, bool status); void
playlist_set_repeat(struct playlist *playlist, bool status);
bool bool
getPlaylistRandomStatus(const struct playlist *playlist); playlist_get_random(const struct playlist *playlist);
void setPlaylistRandomStatus(struct playlist *playlist, bool status); void
playlist_set_random(struct playlist *playlist, bool status);
bool bool
getPlaylistSingleStatus(const struct playlist *playlist); playlist_get_single(const struct playlist *playlist);
void setPlaylistSingleStatus(struct playlist *playlist, bool status); void
playlist_set_single(struct playlist *playlist, bool status);
bool bool
getPlaylistConsumeStatus(const struct playlist *playlist); playlist_get_consume(const struct playlist *playlist);
void setPlaylistConsumeStatus(struct playlist *playlist, bool status); void
playlist_set_consume(struct playlist *playlist, bool status);
int getPlaylistCurrentSong(const struct playlist *playlist); int
playlist_get_current_song(const struct playlist *playlist);
int getPlaylistNextSong(const struct playlist *playlist); int
playlist_get_next_song(const struct playlist *playlist);
unsigned unsigned
getPlaylistSongId(const struct playlist *playlist, unsigned song); playlist_get_song_id(const struct playlist *playlist, unsigned song);
int getPlaylistLength(const struct playlist *playlist); int
playlist_get_length(const struct playlist *playlist);
unsigned long unsigned long
getPlaylistVersion(const struct playlist *playlist); playlist_get_version(const struct playlist *playlist);
enum playlist_result enum playlist_result
seekSongInPlaylist(struct playlist *playlist, unsigned song, float seek_time); playlist_seek_song(struct playlist *playlist, unsigned song, float seek_time);
enum playlist_result enum playlist_result
seekSongInPlaylistById(struct playlist *playlist, playlist_seek_song_id(struct playlist *playlist,
unsigned id, float seek_time); unsigned id, float seek_time);
void playlistVersionChange(struct playlist *playlist); void
playlist_increment_version_all(struct playlist *playlist);
int is_valid_playlist_name(const char *utf8path);
#endif #endif

View File

@ -38,7 +38,7 @@ enum {
PLAYLIST_PREV_UNLESS_ELAPSED = 10, PLAYLIST_PREV_UNLESS_ELAPSED = 10,
}; };
void stopPlaylist(struct playlist *playlist) void playlist_stop(struct playlist *playlist)
{ {
if (!playlist->playing) if (!playlist->playing)
return; return;
@ -68,7 +68,7 @@ void stopPlaylist(struct playlist *playlist)
} }
} }
enum playlist_result playPlaylist(struct playlist *playlist, int song) enum playlist_result playlist_play(struct playlist *playlist, int song)
{ {
unsigned i = song; unsigned i = song;
@ -115,28 +115,28 @@ enum playlist_result playPlaylist(struct playlist *playlist, int song)
playlist->stop_on_error = false; playlist->stop_on_error = false;
playlist->error_count = 0; playlist->error_count = 0;
playPlaylistOrderNumber(playlist, i); playlist_play_order(playlist, i);
return PLAYLIST_RESULT_SUCCESS; return PLAYLIST_RESULT_SUCCESS;
} }
enum playlist_result enum playlist_result
playPlaylistById(struct playlist *playlist, int id) playlist_play_id(struct playlist *playlist, int id)
{ {
int song; int song;
if (id == -1) { if (id == -1) {
return playPlaylist(playlist, id); return playlist_play(playlist, id);
} }
song = queue_id_to_position(&playlist->queue, id); song = queue_id_to_position(&playlist->queue, id);
if (song < 0) if (song < 0)
return PLAYLIST_RESULT_NO_SUCH_SONG; return PLAYLIST_RESULT_NO_SUCH_SONG;
return playPlaylist(playlist, song); return playlist_play(playlist, song);
} }
void void
nextSongInPlaylist(struct playlist *playlist) playlist_next(struct playlist *playlist)
{ {
int next_order; int next_order;
int current; int current;
@ -157,7 +157,7 @@ nextSongInPlaylist(struct playlist *playlist)
/* cancel single */ /* cancel single */
playlist->queue.single = false; playlist->queue.single = false;
/* no song after this one: stop playback */ /* no song after this one: stop playback */
stopPlaylist(playlist); playlist_stop(playlist);
/* reset "current song" */ /* reset "current song" */
playlist->current = -1; playlist->current = -1;
@ -174,11 +174,11 @@ nextSongInPlaylist(struct playlist *playlist)
queue_shuffle_order(&playlist->queue); queue_shuffle_order(&playlist->queue);
/* note that playlist->current and playlist->queued are /* note that playlist->current and playlist->queued are
now invalid, but playPlaylistOrderNumber() will now invalid, but playlist_play_order() will
discard them anyway */ discard them anyway */
} }
playPlaylistOrderNumber(playlist, next_order); playlist_play_order(playlist, next_order);
} }
/* Consume mode removes each played songs. */ /* Consume mode removes each played songs. */
@ -186,7 +186,7 @@ nextSongInPlaylist(struct playlist *playlist)
playlist_delete(playlist, queue_order_to_position(&playlist->queue, current)); playlist_delete(playlist, queue_order_to_position(&playlist->queue, current));
} }
void previousSongInPlaylist(struct playlist *playlist) void playlist_previous(struct playlist *playlist)
{ {
if (!playlist->playing) if (!playlist->playing)
return; return;
@ -196,20 +196,20 @@ void previousSongInPlaylist(struct playlist *playlist)
/* re-start playing the current song (just like the /* re-start playing the current song (just like the
"prev" button on CD players) */ "prev" button on CD players) */
playPlaylistOrderNumber(playlist, playlist->current); playlist_play_order(playlist, playlist->current);
} else { } else {
if (playlist->current > 0) { if (playlist->current > 0) {
/* play the preceding song */ /* play the preceding song */
playPlaylistOrderNumber(playlist, playlist_play_order(playlist,
playlist->current - 1); playlist->current - 1);
} else if (playlist->queue.repeat) { } else if (playlist->queue.repeat) {
/* play the last song in "repeat" mode */ /* play the last song in "repeat" mode */
playPlaylistOrderNumber(playlist, playlist_play_order(playlist,
queue_length(&playlist->queue) - 1); queue_length(&playlist->queue) - 1);
} else { } else {
/* re-start playing the current song if it's /* re-start playing the current song if it's
the first one */ the first one */
playPlaylistOrderNumber(playlist, playlist->current); playlist_play_order(playlist, playlist->current);
} }
} }
@ -217,7 +217,7 @@ void previousSongInPlaylist(struct playlist *playlist)
} }
enum playlist_result enum playlist_result
seekSongInPlaylist(struct playlist *playlist, unsigned song, float seek_time) playlist_seek_song(struct playlist *playlist, unsigned song, float seek_time)
{ {
const struct song *queued; const struct song *queued;
unsigned i; unsigned i;
@ -241,7 +241,7 @@ seekSongInPlaylist(struct playlist *playlist, unsigned song, float seek_time)
/* seeking is not within the current song - first /* seeking is not within the current song - first
start playing the new song */ start playing the new song */
playPlaylistOrderNumber(playlist, i); playlist_play_order(playlist, i);
queued = NULL; queued = NULL;
} }
@ -259,11 +259,11 @@ seekSongInPlaylist(struct playlist *playlist, unsigned song, float seek_time)
} }
enum playlist_result enum playlist_result
seekSongInPlaylistById(struct playlist *playlist, unsigned id, float seek_time) playlist_seek_song_id(struct playlist *playlist, unsigned id, float seek_time)
{ {
int song = queue_id_to_position(&playlist->queue, id); int song = queue_id_to_position(&playlist->queue, id);
if (song < 0) if (song < 0)
return PLAYLIST_RESULT_NO_SUCH_SONG; return PLAYLIST_RESULT_NO_SUCH_SONG;
return seekSongInPlaylist(playlist, song, seek_time); return playlist_seek_song(playlist, song, seek_time);
} }

View File

@ -44,7 +44,7 @@ static void playlist_increment_version(struct playlist *playlist)
void playlist_clear(struct playlist *playlist) void playlist_clear(struct playlist *playlist)
{ {
stopPlaylist(playlist); playlist_stop(playlist);
/* make sure there are no references to allocated songs /* make sure there are no references to allocated songs
anymore */ anymore */
@ -238,11 +238,11 @@ playlist_delete(struct playlist *playlist, unsigned song)
if (playlist->current >= 0 && !paused) if (playlist->current >= 0 && !paused)
/* play the song after the deleted one */ /* play the song after the deleted one */
playPlaylistOrderNumber(playlist, playlist->current); playlist_play_order(playlist, playlist->current);
else else
/* no songs left to play, stop playback /* no songs left to play, stop playback
completely */ completely */
stopPlaylist(playlist); playlist_stop(playlist);
queued = NULL; queued = NULL;
} else if (playlist->current == (int)songOrder) } else if (playlist->current == (int)songOrder)

View File

@ -37,7 +37,7 @@ playlist_tag_event(void)
static void static void
playlist_event(void) playlist_event(void)
{ {
syncPlayerAndPlaylist(&g_playlist); playlist_sync(&g_playlist);
} }
void void

View File

@ -47,6 +47,6 @@ playlist_update_queued_song(struct playlist *playlist,
const struct song *prev); const struct song *prev);
void void
playPlaylistOrderNumber(struct playlist *playlist, int orderNum); playlist_play_order(struct playlist *playlist, int orderNum);
#endif #endif

View File

@ -69,7 +69,7 @@ playlist_print_id(struct client *client, const struct playlist *playlist,
bool bool
playlist_print_current(struct client *client, const struct playlist *playlist) playlist_print_current(struct client *client, const struct playlist *playlist)
{ {
int current_position = getPlaylistCurrentSong(playlist); int current_position = playlist_get_current_song(playlist);
if (current_position < 0) if (current_position < 0)
return false; return false;

View File

@ -144,23 +144,23 @@ playlist_state_restore(const char *line, FILE *fp, struct playlist *playlist)
if (strcmp if (strcmp
(&(buffer[strlen(PLAYLIST_STATE_FILE_REPEAT)]), (&(buffer[strlen(PLAYLIST_STATE_FILE_REPEAT)]),
"1") == 0) { "1") == 0) {
setPlaylistRepeatStatus(playlist, true); playlist_set_repeat(playlist, true);
} else } else
setPlaylistRepeatStatus(playlist, false); playlist_set_repeat(playlist, false);
} else if (g_str_has_prefix(buffer, PLAYLIST_STATE_FILE_SINGLE)) { } else if (g_str_has_prefix(buffer, PLAYLIST_STATE_FILE_SINGLE)) {
if (strcmp if (strcmp
(&(buffer[strlen(PLAYLIST_STATE_FILE_SINGLE)]), (&(buffer[strlen(PLAYLIST_STATE_FILE_SINGLE)]),
"1") == 0) { "1") == 0) {
setPlaylistSingleStatus(playlist, true); playlist_set_single(playlist, true);
} else } else
setPlaylistSingleStatus(playlist, false); playlist_set_single(playlist, false);
} else if (g_str_has_prefix(buffer, PLAYLIST_STATE_FILE_CONSUME)) { } else if (g_str_has_prefix(buffer, PLAYLIST_STATE_FILE_CONSUME)) {
if (strcmp if (strcmp
(&(buffer[strlen(PLAYLIST_STATE_FILE_CONSUME)]), (&(buffer[strlen(PLAYLIST_STATE_FILE_CONSUME)]),
"1") == 0) { "1") == 0) {
setPlaylistConsumeStatus(playlist, true); playlist_set_consume(playlist, true);
} else } else
setPlaylistConsumeStatus(playlist, false); playlist_set_consume(playlist, false);
} else if (g_str_has_prefix(buffer, PLAYLIST_STATE_FILE_CROSSFADE)) { } else if (g_str_has_prefix(buffer, PLAYLIST_STATE_FILE_CROSSFADE)) {
setPlayerCrossFade(atoi setPlayerCrossFade(atoi
(& (&
@ -181,7 +181,7 @@ playlist_state_restore(const char *line, FILE *fp, struct playlist *playlist)
} }
} }
setPlaylistRandomStatus(playlist, random_mode); playlist_set_random(playlist, random_mode);
if (!queue_is_empty(&playlist->queue)) { if (!queue_is_empty(&playlist->queue)) {
if (!queue_valid_position(&playlist->queue, current)) if (!queue_valid_position(&playlist->queue, current))
@ -190,9 +190,9 @@ playlist_state_restore(const char *line, FILE *fp, struct playlist *playlist)
if (state == PLAYER_STATE_STOP /* && config_option */) if (state == PLAYER_STATE_STOP /* && config_option */)
playlist->current = current; playlist->current = current;
else if (seek_time == 0) else if (seek_time == 0)
playPlaylist(playlist, current); playlist_play(playlist, current);
else else
seekSongInPlaylist(playlist, current, seek_time); playlist_seek_song(playlist, current, seek_time);
if (state == PLAYER_STATE_PAUSE) if (state == PLAYER_STATE_PAUSE)
playerPause(); playerPause();

View File

@ -868,7 +868,7 @@ static void update_finished_event(void)
if (modified) { if (modified) {
/* send "idle" events */ /* send "idle" events */
playlistVersionChange(&g_playlist); playlist_increment_version_all(&g_playlist);
idle_add(IDLE_DATABASE); idle_add(IDLE_DATABASE);
} }