decoder_api: always notify_wait() for free chunks
One of the previous patches made MPD consume 100% CPU in a busy wait: when the music_pipe was full, it did not wait (with notify_wait()) for free chunks, because a variable has a different meaning now. Always pass "true" as the "wait" parameter.
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@ -243,8 +243,7 @@ decoder_data(struct decoder *decoder,
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if (dest == NULL) {
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if (dest == NULL) {
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/* the music pipe is full: wait for more
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/* the music pipe is full: wait for more
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room */
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room */
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enum decoder_command cmd =
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enum decoder_command cmd = need_chunks(is, true);
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need_chunks(is, nbytes == 0);
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if (cmd != DECODE_COMMAND_NONE)
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if (cmd != DECODE_COMMAND_NONE)
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return cmd;
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return cmd;
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continue;
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continue;
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