fix implicit-fallthrough warnings under clang
Signed-off-by: Rosen Penev <rosenp@gmail.com>
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b5d1a09010
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@ -289,7 +289,7 @@ AlsaInputStream::Recover(int err)
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if (err == -EAGAIN)
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if (err == -EAGAIN)
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return 0;
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return 0;
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/* fall-through to snd_pcm_prepare: */
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/* fall-through to snd_pcm_prepare: */
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#if GCC_CHECK_VERSION(7,0)
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#if CLANG_OR_GCC_VERSION(7,0)
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[[fallthrough]];
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[[fallthrough]];
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#endif
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#endif
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case SND_PCM_STATE_OPEN:
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case SND_PCM_STATE_OPEN:
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@ -763,7 +763,7 @@ AlsaOutput::Recover(int err) noexcept
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if (err == -EAGAIN)
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if (err == -EAGAIN)
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return 0;
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return 0;
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/* fall-through to snd_pcm_prepare: */
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/* fall-through to snd_pcm_prepare: */
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#if GCC_CHECK_VERSION(7,0)
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#if CLANG_OR_GCC_VERSION(7,0)
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[[fallthrough]];
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[[fallthrough]];
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#endif
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#endif
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case SND_PCM_STATE_OPEN:
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case SND_PCM_STATE_OPEN:
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@ -1176,7 +1176,9 @@ try {
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}
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}
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/* fall through */
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/* fall through */
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gcc_fallthrough;
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#if CLANG_OR_GCC_VERSION(7,0)
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[[fallthrough]];
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#endif
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case PlayerCommand::PAUSE:
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case PlayerCommand::PAUSE:
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next_song.reset();
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next_song.reset();
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