fix implicit-fallthrough warnings under clang
Signed-off-by: Rosen Penev <rosenp@gmail.com>
This commit is contained in:
		@@ -289,7 +289,7 @@ AlsaInputStream::Recover(int err)
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		if (err == -EAGAIN)
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							if (err == -EAGAIN)
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			return 0;
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								return 0;
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		/* fall-through to snd_pcm_prepare: */
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							/* fall-through to snd_pcm_prepare: */
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#if GCC_CHECK_VERSION(7,0)
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					#if CLANG_OR_GCC_VERSION(7,0)
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		[[fallthrough]];
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							[[fallthrough]];
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#endif
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					#endif
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	case SND_PCM_STATE_OPEN:
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						case SND_PCM_STATE_OPEN:
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@@ -763,7 +763,7 @@ AlsaOutput::Recover(int err) noexcept
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		if (err == -EAGAIN)
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							if (err == -EAGAIN)
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			return 0;
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								return 0;
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		/* fall-through to snd_pcm_prepare: */
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							/* fall-through to snd_pcm_prepare: */
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#if GCC_CHECK_VERSION(7,0)
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					#if CLANG_OR_GCC_VERSION(7,0)
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		[[fallthrough]];
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							[[fallthrough]];
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#endif
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					#endif
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	case SND_PCM_STATE_OPEN:
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						case SND_PCM_STATE_OPEN:
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@@ -1176,7 +1176,9 @@ try {
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			}
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								}
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			/* fall through */
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								/* fall through */
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			gcc_fallthrough;
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					#if CLANG_OR_GCC_VERSION(7,0)
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								[[fallthrough]];
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					#endif
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		case PlayerCommand::PAUSE:
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							case PlayerCommand::PAUSE:
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			next_song.reset();
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								next_song.reset();
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