InputLegacy: move functions to the input_stream class
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@@ -21,7 +21,7 @@
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#include "TagSave.hxx"
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#include "Song.hxx"
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#include "Directory.hxx"
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#include "InputLegacy.hxx"
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#include "InputStream.hxx"
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#include "conf.h"
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#include "DecoderAPI.hxx"
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#include "DecoderList.hxx"
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@@ -86,7 +86,7 @@ decoder_read(gcc_unused struct decoder *decoder,
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void *buffer, size_t length)
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{
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Error error;
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return input_stream_lock_read(is, buffer, length, error);
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return is->LockRead(buffer, length, error);
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}
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void
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@@ -190,22 +190,22 @@ int main(int argc, char **argv)
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if (playlist == NULL) {
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/* open the stream and wait until it becomes ready */
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is = input_stream_open(uri, mutex, cond, error);
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is = input_stream::Open(uri, mutex, cond, error);
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if (is == NULL) {
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if (error.IsDefined())
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g_warning("%s", error.GetMessage());
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else
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g_printerr("input_stream_open() failed\n");
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g_printerr("input_stream::Open() failed\n");
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return 2;
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}
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input_stream_lock_wait_ready(is);
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is->LockWaitReady();
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/* open the playlist */
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playlist = playlist_list_open_stream(is, uri);
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if (playlist == NULL) {
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input_stream_close(is);
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is->Close();
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g_printerr("Failed to open playlist\n");
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return 2;
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}
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@@ -237,7 +237,7 @@ int main(int argc, char **argv)
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playlist_plugin_close(playlist);
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if (is != NULL)
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input_stream_close(is);
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is->Close();
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decoder_plugin_deinit_all();
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playlist_list_global_finish();
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