Tag: use SignedSongTime for the song duration
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@@ -349,7 +349,7 @@ Player::WaitForDecoder()
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decoder_starting = true;
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/* update PlayerControl's song information */
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pc.total_time = pc.next_song->GetDuration();
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pc.total_time = pc.next_song->GetDuration().ToDoubleS();
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pc.bit_rate = 0;
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pc.audio_format.Clear();
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@@ -374,7 +374,7 @@ real_song_duration(const DetachedSong &song, double decoder_duration)
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if (decoder_duration <= 0.0)
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/* the decoder plugin didn't provide information; fall
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back to Song::GetDuration() */
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return song.GetDuration();
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return song.GetDuration().ToDoubleS();
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const SongTime start_time = song.GetStartTime();
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const SongTime end_time = song.GetEndTime();
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