ogg: flush buffer after every ov_read() call
Don't let the buffer grow until it is full, flush it whenever there is data available.
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@ -208,7 +208,6 @@ oggvorbis_decode(struct decoder *decoder, struct input_stream *inStream)
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long ret;
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#define OGG_CHUNK_SIZE 4096
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char chunk[OGG_CHUNK_SIZE];
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int chunkpos = 0;
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long bitRate = 0;
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long test;
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struct replay_gain_info *replayGainInfo = NULL;
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@ -264,13 +263,12 @@ oggvorbis_decode(struct decoder *decoder, struct input_stream *inStream)
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if (decoder_get_command(decoder) == DECODE_COMMAND_SEEK) {
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double seek_where = decoder_seek_where(decoder);
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if (0 == ov_time_seek_page(&vf, seek_where)) {
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chunkpos = 0;
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decoder_command_finished(decoder);
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} else
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decoder_seek_error(decoder);
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}
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ret = ov_read(&vf, chunk + chunkpos,
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OGG_CHUNK_SIZE - chunkpos,
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ret = ov_read(&vf, chunk, sizeof(chunk),
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OGG_DECODE_USE_BIGENDIAN, 2, 1, ¤t_section);
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if (current_section != prev_section) {
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/*printf("new song!\n"); */
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@ -308,28 +306,15 @@ oggvorbis_decode(struct decoder *decoder, struct input_stream *inStream)
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break;
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}
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chunkpos += ret;
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if ((test = ov_bitrate_instant(&vf)) > 0)
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bitRate = test / 1000;
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if (chunkpos >= OGG_CHUNK_SIZE) {
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if ((test = ov_bitrate_instant(&vf)) > 0) {
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bitRate = test / 1000;
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}
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decoder_data(decoder, inStream,
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chunk, chunkpos,
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ov_pcm_tell(&vf) / audio_format.sample_rate,
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bitRate, replayGainInfo);
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chunkpos = 0;
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if (decoder_get_command(decoder) == DECODE_COMMAND_STOP)
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break;
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}
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}
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if (decoder_get_command(decoder) == DECODE_COMMAND_NONE &&
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chunkpos > 0) {
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decoder_data(decoder, NULL,
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chunk, chunkpos,
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ov_time_tell(&vf), bitRate,
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replayGainInfo);
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decoder_data(decoder, inStream,
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chunk, ret,
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ov_pcm_tell(&vf) / audio_format.sample_rate,
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bitRate, replayGainInfo);
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if (decoder_get_command(decoder) == DECODE_COMMAND_STOP)
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break;
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}
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if (replayGainInfo)
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