decoder/wavpack: seek errors are fatal
The libWavPack documentation says: "After a FALSE return the file should not be accessed again (other than to close it); this is a fatal error."
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@ -217,12 +217,13 @@ wavpack_decode(DecoderClient &client, WavpackContext *wpc, bool can_seek)
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if (cmd == DecoderCommand::SEEK) {
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if (can_seek) {
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auto where = client.GetSeekFrame();
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if (WavpackSeekSample(wpc, where)) {
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client.CommandFinished();
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} else {
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if (!WavpackSeekSample(wpc, where)) {
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/* seek errors are fatal */
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client.SeekError();
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break;
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}
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client.CommandFinished();
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} else {
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client.SeekError();
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}
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