[CLEANUP] Cleanup spaces->tabs
Make functions static where it makes sense git-svn-id: https://svn.musicpd.org/mpd/trunk@4335 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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18
src/decode.c
18
src/decode.c
@ -65,14 +65,14 @@ void decodeSigHandler(int sig, siginfo_t * si, void * v) {
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}
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}
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void stopDecode(DecoderControl * dc) {
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static void stopDecode(DecoderControl * dc) {
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if(decode_pid>0 && (dc->start || dc->state!=DECODE_STATE_STOP)) {
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dc->stop = 1;
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while(decode_pid>0 && dc->stop) my_usleep(10000);
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}
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}
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void quitDecode(PlayerControl * pc, DecoderControl * dc) {
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static void quitDecode(PlayerControl * pc, DecoderControl * dc) {
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stopDecode(dc);
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pc->metadataState = PLAYER_METADATA_STATE_READ;
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pc->state = PLAYER_STATE_STOP;
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@ -83,7 +83,7 @@ void quitDecode(PlayerControl * pc, DecoderControl * dc) {
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kill(getppid(),SIGUSR1);
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}
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int calculateCrossFadeChunks(PlayerControl * pc, AudioFormat * af) {
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static int calculateCrossFadeChunks(PlayerControl * pc, AudioFormat * af) {
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long chunks;
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if(pc->crossFade<=0) return 0;
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@ -136,7 +136,7 @@ int calculateCrossFadeChunks(PlayerControl * pc, AudioFormat * af) {
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} \
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}
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int waitOnDecode(PlayerControl * pc, DecoderControl * dc, OutputBuffer * cb,
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static int waitOnDecode(PlayerControl * pc, DecoderControl * dc, OutputBuffer * cb,
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int * decodeWaitedOn)
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{
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MpdTag * tag = NULL;
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@ -168,7 +168,7 @@ int waitOnDecode(PlayerControl * pc, DecoderControl * dc, OutputBuffer * cb,
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return 0;
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}
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int decodeSeek(PlayerControl * pc, DecoderControl * dc, OutputBuffer * cb,
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static int decodeSeek(PlayerControl * pc, DecoderControl * dc, OutputBuffer * cb,
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int * decodeWaitedOn, int * next)
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{
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int ret = -1;
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@ -256,7 +256,7 @@ int decodeSeek(PlayerControl * pc, DecoderControl * dc, OutputBuffer * cb,
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return; \
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}
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void decodeStart(PlayerControl * pc, OutputBuffer * cb, DecoderControl * dc) {
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static void decodeStart(PlayerControl * pc, OutputBuffer * cb, DecoderControl * dc) {
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int ret;
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InputStream inStream;
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InputPlugin * plugin = NULL;
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@ -403,7 +403,7 @@ void decodeStart(PlayerControl * pc, OutputBuffer * cb, DecoderControl * dc) {
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free(path);
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}
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int decoderInit(PlayerControl * pc, OutputBuffer * cb, DecoderControl * dc) {
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static int decoderInit(PlayerControl * pc, OutputBuffer * cb, DecoderControl * dc) {
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blockSignals();
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getPlayerData()->playerControl.decode_pid = 0;
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decode_pid = fork();
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@ -442,7 +442,7 @@ int decoderInit(PlayerControl * pc, OutputBuffer * cb, DecoderControl * dc) {
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return 0;
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}
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void handleMetadata(OutputBuffer * cb, PlayerControl * pc, int * previous,
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static void handleMetadata(OutputBuffer * cb, PlayerControl * pc, int * previous,
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int * currentChunkSent, MetadataChunk * currentChunk)
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{
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if(cb->begin!=cb->end) {
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@ -479,7 +479,7 @@ void handleMetadata(OutputBuffer * cb, PlayerControl * pc, int * previous,
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}
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}
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void advanceOutputBufferTo(OutputBuffer * cb, PlayerControl * pc,
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static void advanceOutputBufferTo(OutputBuffer * cb, PlayerControl * pc,
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int * previous, int * currentChunkSent, MetadataChunk * currentChunk,
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int to)
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{
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