PlayerThread: use SongTime for elapsed_time

This commit is contained in:
Max Kellermann
2014-08-29 13:07:38 +02:00
parent 2289968634
commit 75a89c5983
5 changed files with 17 additions and 17 deletions

View File

@@ -90,7 +90,7 @@ struct player_status {
uint16_t bit_rate;
AudioFormat audio_format;
SignedSongTime total_time;
float elapsed_time;
SongTime elapsed_time;
};
struct PlayerControl {
@@ -152,7 +152,7 @@ struct PlayerControl {
uint16_t bit_rate;
AudioFormat audio_format;
SignedSongTime total_time;
float elapsed_time;
SongTime elapsed_time;
/**
* The next queued song.