output/Control: move code from FinishDestroy() to destructor
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@@ -317,7 +317,6 @@ public:
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void LockCommandWait(Command cmd) noexcept;
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void BeginDestroy() noexcept;
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void FinishDestroy() noexcept;
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const std::map<std::string, std::string> GetAttributes() const noexcept;
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void SetAttribute(std::string &&name, std::string &&value);
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