replay_gain: reimplement as a filter plugin

Apply the replay gain in the output thread.  This means a new setting
will be active instantly, without going through the whole music pipe.
And we might have different replay gain settings for each audio output
device.
This commit is contained in:
Max Kellermann
2010-02-14 17:04:39 +01:00
parent 5e0117b444
commit 752dfb3d95
18 changed files with 310 additions and 161 deletions

View File

@@ -22,6 +22,7 @@
#include "decoder_command.h"
#include "pcm_convert.h"
#include "replay_gain_info.h"
struct input_stream;
@@ -53,7 +54,13 @@ struct decoder {
/** the chunk currently being written to */
struct music_chunk *chunk;
struct replay_gain_state *replay_gain;
struct replay_gain_info replay_gain_info;
/**
* A positive serial number for checking if replay gain info
* has changed since the last check.
*/
unsigned replay_gain_serial;
};
/**