Queue: add "reorder" parameter to SetPriority()

This commit is contained in:
Max Kellermann
2014-11-25 19:00:06 +01:00
parent 9af470c92d
commit 7519768cb1
2 changed files with 7 additions and 3 deletions

View File

@@ -340,10 +340,13 @@ struct Queue {
/**
* Shuffles a (position) range in the queue. The songs are physically
* shuffled, not by using the "order" mapping.
*
* @param reorder false to suppress updating the order list
*/
void ShuffleRange(unsigned start, unsigned end);
bool SetPriority(unsigned position, uint8_t priority, int after_order);
bool SetPriority(unsigned position, uint8_t priority, int after_order,
bool reorder=true);
bool SetPriorityRange(unsigned start_position, unsigned end_position,
uint8_t priority, int after_order);