DatabaseSelection: add "match" attribute

Let the database plugin do the match.
This commit is contained in:
Max Kellermann
2012-08-07 23:22:37 +02:00
parent 8d2725234e
commit 733d6a6b16
12 changed files with 57 additions and 97 deletions

View File

@@ -23,7 +23,6 @@
extern "C" {
#include "dbUtils.h"
#include "locate.h"
#include "playlist.h"
}
@@ -47,31 +46,18 @@ AddToQueue(struct player_control *pc, song &song, GError **error_r)
}
bool
addAllIn(struct player_control *pc, const char *uri, GError **error_r)
findAddIn(struct player_control *pc, const char *uri,
const struct locate_item_list *criteria, GError **error_r)
{
const DatabaseSelection selection(uri, true);
const DatabaseSelection selection(uri, true, criteria);
using namespace std::placeholders;
const auto f = std::bind(AddToQueue, pc, _1, _2);
return GetDatabase()->Visit(selection, f, error_r);
}
static bool
MatchAddSong(struct player_control *pc,
const struct locate_item_list *criteria,
song &song, GError **error_r)
{
return !locate_list_song_match(&song, criteria) ||
AddToQueue(pc, song, error_r);
}
bool
findAddIn(struct player_control *pc, const char *uri,
const struct locate_item_list *criteria, GError **error_r)
addAllIn(struct player_control *pc, const char *uri, GError **error_r)
{
const DatabaseSelection selection(uri, true);
using namespace std::placeholders;
const auto f = std::bind(MatchAddSong, pc, criteria, _1, _2);
return GetDatabase()->Visit(selection, f, error_r);
return findAddIn(pc, uri, nullptr, error_r);
}