Filter: FilterPCM() returns ConstBuffer
API simplification. We can now avoid abusing a "size_t*" as additional return value.
This commit is contained in:
@@ -34,6 +34,7 @@
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#include "thread/Name.hxx"
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#include "system/FatalError.hxx"
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#include "util/Error.hxx"
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#include "util/ConstBuffer.hxx"
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#include "Log.hxx"
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#include "Compiler.h"
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@@ -306,24 +307,22 @@ AudioOutput::WaitForDelay()
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}
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}
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static const void *
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static ConstBuffer<void>
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ao_chunk_data(AudioOutput *ao, const MusicChunk *chunk,
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Filter *replay_gain_filter,
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unsigned *replay_gain_serial_p,
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size_t *length_r)
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unsigned *replay_gain_serial_p)
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{
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assert(chunk != nullptr);
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assert(!chunk->IsEmpty());
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assert(chunk->CheckFormat(ao->in_audio_format));
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const void *data = chunk->data;
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size_t length = chunk->length;
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ConstBuffer<void> data(chunk->data, chunk->length);
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(void)ao;
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assert(length % ao->in_audio_format.GetFrameSize() == 0);
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assert(data.size % ao->in_audio_format.GetFrameSize() == 0);
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if (length > 0 && replay_gain_filter != nullptr) {
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if (!data.IsEmpty() && replay_gain_filter != nullptr) {
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if (chunk->replay_gain_serial != *replay_gain_serial_p) {
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replay_gain_filter_set_info(replay_gain_filter,
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chunk->replay_gain_serial != 0
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@@ -333,63 +332,48 @@ ao_chunk_data(AudioOutput *ao, const MusicChunk *chunk,
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}
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Error error;
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data = replay_gain_filter->FilterPCM(data, length,
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&length, error);
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if (data == nullptr) {
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data = replay_gain_filter->FilterPCM(data, error);
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if (data.IsNull())
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FormatError(error, "\"%s\" [%s] failed to filter",
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ao->name, ao->plugin.name);
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return nullptr;
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}
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}
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*length_r = length;
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return data;
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}
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static const void *
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ao_filter_chunk(AudioOutput *ao, const MusicChunk *chunk,
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size_t *length_r)
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static ConstBuffer<void>
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ao_filter_chunk(AudioOutput *ao, const MusicChunk *chunk)
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{
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size_t length;
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const void *data = ao_chunk_data(ao, chunk, ao->replay_gain_filter,
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&ao->replay_gain_serial, &length);
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if (data == nullptr)
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return nullptr;
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if (length == 0) {
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/* empty chunk, nothing to do */
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*length_r = 0;
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ConstBuffer<void> data =
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ao_chunk_data(ao, chunk, ao->replay_gain_filter,
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&ao->replay_gain_serial);
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if (data.IsEmpty())
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return data;
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}
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/* cross-fade */
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if (chunk->other != nullptr) {
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size_t other_length;
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const void *other_data =
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ConstBuffer<void> other_data =
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ao_chunk_data(ao, chunk->other,
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ao->other_replay_gain_filter,
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&ao->other_replay_gain_serial,
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&other_length);
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if (other_data == nullptr)
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&ao->other_replay_gain_serial);
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if (other_data.IsNull())
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return nullptr;
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if (other_length == 0) {
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*length_r = 0;
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if (other_data.IsEmpty())
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return data;
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}
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/* if the "other" chunk is longer, then that trailer
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is used as-is, without mixing; it is part of the
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"next" song being faded in, and if there's a rest,
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it means cross-fading ends here */
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if (length > other_length)
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length = other_length;
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if (data.size > other_data.size)
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data.size = other_data.size;
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void *dest = ao->cross_fade_buffer.Get(other_length);
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memcpy(dest, other_data, other_length);
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if (!pcm_mix(ao->cross_fade_dither, dest, data, length,
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void *dest = ao->cross_fade_buffer.Get(other_data.size);
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memcpy(dest, other_data.data, other_data.size);
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if (!pcm_mix(ao->cross_fade_dither, dest, data.data, data.size,
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ao->in_audio_format.format,
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1.0 - chunk->mix_ratio)) {
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FormatError(output_domain,
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@@ -398,21 +382,20 @@ ao_filter_chunk(AudioOutput *ao, const MusicChunk *chunk,
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return nullptr;
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}
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data = dest;
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length = other_length;
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data.data = dest;
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data.size = other_data.size;
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}
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/* apply filter chain */
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Error error;
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data = ao->filter->FilterPCM(data, length, &length, error);
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if (data == nullptr) {
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data = ao->filter->FilterPCM(data, error);
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if (data.IsNull()) {
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FormatError(error, "\"%s\" [%s] failed to filter",
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ao->name, ao->plugin.name);
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return nullptr;
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}
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*length_r = length;
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return data;
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}
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@@ -427,13 +410,8 @@ AudioOutput::PlayChunk(const MusicChunk *chunk)
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mutex.lock();
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}
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size_t size;
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#if GCC_CHECK_VERSION(4,7)
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/* workaround -Wmaybe-uninitialized false positive */
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size = 0;
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#endif
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const char *data = (const char *)ao_filter_chunk(this, chunk, &size);
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if (data == nullptr) {
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auto data = ConstBuffer<char>::FromVoid(ao_filter_chunk(this, chunk));
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if (data.IsNull()) {
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Close(false);
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/* don't automatically reopen this device for 10
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@@ -444,14 +422,13 @@ AudioOutput::PlayChunk(const MusicChunk *chunk)
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Error error;
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while (size > 0 && command == AO_COMMAND_NONE) {
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size_t nbytes;
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while (!data.IsEmpty() && command == AO_COMMAND_NONE) {
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if (!WaitForDelay())
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break;
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mutex.unlock();
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nbytes = ao_plugin_play(this, data, size, error);
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size_t nbytes = ao_plugin_play(this, data.data, data.size,
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error);
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mutex.lock();
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if (nbytes == 0) {
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/* play()==0 means failure */
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@@ -468,11 +445,11 @@ AudioOutput::PlayChunk(const MusicChunk *chunk)
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return false;
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}
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assert(nbytes <= size);
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assert(nbytes <= data.size);
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assert(nbytes % out_audio_format.GetFrameSize() == 0);
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data += nbytes;
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size -= nbytes;
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data.data += nbytes;
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data.size -= nbytes;
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}
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return true;
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