*: add "noexcept" to many, many function prototypes
This eliminates some overhead, because the compiler doesn't need to consider these functions throwing.
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@@ -151,7 +151,7 @@ PlayerControl::LockSetBorderPause(bool _border_pause)
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}
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player_status
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PlayerControl::LockGetStatus()
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PlayerControl::LockGetStatus() noexcept
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{
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player_status status;
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