*: add "noexcept" to many, many function prototypes
This eliminates some overhead, because the compiler doesn't need to consider these functions throwing.
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@@ -436,10 +436,10 @@ public:
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* Caller must lock the mutex.
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*/
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gcc_pure
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bool IsChunkConsumed(const MusicChunk &chunk) const;
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bool IsChunkConsumed(const MusicChunk &chunk) const noexcept;
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gcc_pure
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bool LockIsChunkConsumed(const MusicChunk &chunk) {
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bool LockIsChunkConsumed(const MusicChunk &chunk) noexcept {
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const std::lock_guard<Mutex> protect(mutex);
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return IsChunkConsumed(chunk);
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}
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