*: add "noexcept" to many, many function prototypes
This eliminates some overhead, because the compiler doesn't need to consider these functions throwing.
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@@ -305,10 +305,10 @@ struct DecoderControl {
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* Caller must lock the object.
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*/
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gcc_pure
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bool IsCurrentSong(const DetachedSong &_song) const;
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bool IsCurrentSong(const DetachedSong &_song) const noexcept;
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gcc_pure
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bool LockIsCurrentSong(const DetachedSong &_song) const {
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bool LockIsCurrentSong(const DetachedSong &_song) const noexcept {
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const std::lock_guard<Mutex> protect(mutex);
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return IsCurrentSong(_song);
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}
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