*: add "noexcept" to many, many function prototypes
This eliminates some overhead, because the compiler doesn't need to consider these functions throwing.
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@@ -39,7 +39,7 @@
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#include "util/ConstBuffer.hxx"
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bool
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playlist_commands_available()
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playlist_commands_available() noexcept
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{
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return !map_spl_path().IsNull();
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}
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