*: add "noexcept" to many, many function prototypes

This eliminates some overhead, because the compiler doesn't need to
consider these functions throwing.
This commit is contained in:
Max Kellermann
2017-05-08 14:44:49 +02:00
parent ac2e4e593d
commit 71f0ed8b74
272 changed files with 873 additions and 846 deletions

View File

@@ -31,7 +31,7 @@ MusicChunk::~MusicChunk()
#ifndef NDEBUG
bool
MusicChunk::CheckFormat(const AudioFormat other_format) const
MusicChunk::CheckFormat(const AudioFormat other_format) const noexcept
{
assert(other_format.IsValid());
@@ -41,7 +41,7 @@ MusicChunk::CheckFormat(const AudioFormat other_format) const
WritableBuffer<void>
MusicChunk::Write(const AudioFormat af,
SongTime data_time, uint16_t _bit_rate)
SongTime data_time, uint16_t _bit_rate) noexcept
{
assert(CheckFormat(af));
assert(length == 0 || audio_format.IsValid());
@@ -64,7 +64,7 @@ MusicChunk::Write(const AudioFormat af,
}
bool
MusicChunk::Expand(const AudioFormat af, size_t _length)
MusicChunk::Expand(const AudioFormat af, size_t _length) noexcept
{
const size_t frame_size = af.GetFrameSize();