*: add "noexcept" to many, many function prototypes
This eliminates some overhead, because the compiler doesn't need to consider these functions throwing.
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@@ -23,19 +23,19 @@
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#include <assert.h>
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MusicBuffer::MusicBuffer(unsigned num_chunks)
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MusicBuffer::MusicBuffer(unsigned num_chunks) noexcept
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:buffer(num_chunks) {
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}
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MusicChunk *
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MusicBuffer::Allocate()
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MusicBuffer::Allocate() noexcept
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{
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const std::lock_guard<Mutex> protect(mutex);
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return buffer.Allocate();
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}
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void
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MusicBuffer::Return(MusicChunk *chunk)
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MusicBuffer::Return(MusicChunk *chunk) noexcept
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{
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assert(chunk != nullptr);
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