Main: allocate Instance on the stack
This commit is contained in:
parent
620a39afb4
commit
71a5c8b819
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@ -33,5 +33,5 @@ idle_add(unsigned flags)
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{
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assert(flags != 0);
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instance->EmitIdle(flags);
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global_instance->EmitIdle(flags);
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}
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149
src/Main.cxx
149
src/Main.cxx
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@ -129,7 +129,7 @@ Context *context;
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LogListener *logListener;
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#endif
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Instance *instance;
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Instance *global_instance;
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struct Config {
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ReplayGainConfig replay_gain;
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@ -166,14 +166,15 @@ glue_mapper_init(const ConfigData &config)
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#ifdef ENABLE_DATABASE
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static void
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InitStorage(const ConfigData &config, EventLoop &event_loop)
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InitStorage(Instance &instance, EventLoop &event_loop,
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const ConfigData &config)
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{
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auto storage = CreateConfiguredStorage(config, event_loop);
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if (storage == nullptr)
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return;
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CompositeStorage *composite = new CompositeStorage();
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instance->storage = composite;
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instance.storage = composite;
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composite->Mount("", std::move(storage));
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}
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@ -183,18 +184,19 @@ InitStorage(const ConfigData &config, EventLoop &event_loop)
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* process has been daemonized.
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*/
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static bool
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glue_db_init_and_load(const ConfigData &config)
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glue_db_init_and_load(Instance &instance, const ConfigData &config)
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{
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auto db = CreateConfiguredDatabase(config, instance->event_loop,
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instance->io_thread.GetEventLoop(),
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*instance);
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auto db = CreateConfiguredDatabase(config, instance.event_loop,
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instance.io_thread.GetEventLoop(),
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instance);
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if (!db)
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return true;
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if (db->GetPlugin().RequireStorage()) {
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InitStorage(config, instance->io_thread.GetEventLoop());
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InitStorage(instance, instance.io_thread.GetEventLoop(),
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config);
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if (instance->storage == nullptr) {
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if (instance.storage == nullptr) {
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LogDefault(config_domain,
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"Found database setting without "
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"music_directory - disabling database");
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@ -213,25 +215,25 @@ glue_db_init_and_load(const ConfigData &config)
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std::throw_with_nested(std::runtime_error("Failed to open database plugin"));
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}
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instance->database = std::move(db);
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instance.database = std::move(db);
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auto *sdb = dynamic_cast<SimpleDatabase *>(instance->database.get());
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auto *sdb = dynamic_cast<SimpleDatabase *>(instance.database.get());
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if (sdb == nullptr)
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return true;
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instance->update = new UpdateService(config,
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instance->event_loop, *sdb,
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static_cast<CompositeStorage &>(*instance->storage),
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*instance);
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instance.update = new UpdateService(config,
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instance.event_loop, *sdb,
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static_cast<CompositeStorage &>(*instance.storage),
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instance);
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/* run database update after daemonization? */
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return sdb->FileExists();
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}
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static bool
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InitDatabaseAndStorage(const ConfigData &config)
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InitDatabaseAndStorage(Instance &instance, const ConfigData &config)
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{
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const bool create_db = !glue_db_init_and_load(config);
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const bool create_db = !glue_db_init_and_load(instance, config);
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return create_db;
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}
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@ -255,23 +257,24 @@ LoadStickerDatabase(const ConfigData &config)
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#endif
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static void
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glue_state_file_init(const ConfigData &raw_config)
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glue_state_file_init(Instance &instance, const ConfigData &raw_config)
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{
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StateFileConfig config(raw_config);
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if (!config.IsEnabled())
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return;
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instance->state_file = new StateFile(std::move(config),
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instance->partitions.front(),
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instance->event_loop);
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instance->state_file->Read();
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instance.state_file = new StateFile(std::move(config),
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instance.partitions.front(),
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instance.event_loop);
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instance.state_file->Read();
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}
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/**
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* Initialize the decoder and player core, including the music pipe.
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*/
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static void
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initialize_decoder_and_player(const ConfigData &config,
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initialize_decoder_and_player(Instance &instance,
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const ConfigData &config,
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const ReplayGainConfig &replay_gain_config)
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{
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const ConfigParam *param;
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@ -318,13 +321,13 @@ initialize_decoder_and_player(const ConfigData &config,
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}
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}
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instance->partitions.emplace_back(*instance,
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instance.partitions.emplace_back(instance,
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"default",
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max_length,
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buffered_chunks,
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configured_audio_format,
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replay_gain_config);
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auto &partition = instance->partitions.back();
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auto &partition = instance.partitions.back();
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try {
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param = config.GetParam(ConfigOption::REPLAYGAIN);
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@ -386,7 +389,8 @@ main(int argc, char *argv[]) noexcept
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#endif
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static void
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mpd_main_after_fork(const ConfigData &raw_config,
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mpd_main_after_fork(Instance &instance,
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const ConfigData &raw_config,
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const Config &config);
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static inline void
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@ -422,29 +426,27 @@ MainConfigured(const struct options &options, const ConfigData &raw_config)
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log_init(raw_config, options.verbose, options.log_stderr);
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instance = new Instance();
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AtScopeExit() {
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delete instance;
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instance = nullptr;
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};
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Instance instance;
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global_instance = &instance;
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#ifdef ENABLE_NEIGHBOR_PLUGINS
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instance->neighbors = std::make_unique<NeighborGlue>();
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instance->neighbors->Init(raw_config,
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instance->io_thread.GetEventLoop(),
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*instance);
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instance.neighbors = std::make_unique<NeighborGlue>();
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instance.neighbors->Init(raw_config,
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instance.io_thread.GetEventLoop(),
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instance);
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if (instance->neighbors->IsEmpty())
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instance->neighbors.reset();
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if (instance.neighbors->IsEmpty())
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instance.neighbors.reset();
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#endif
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const unsigned max_clients =
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raw_config.GetPositive(ConfigOption::MAX_CONN, 10);
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instance->client_list = new ClientList(max_clients);
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instance.client_list = new ClientList(max_clients);
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initialize_decoder_and_player(raw_config, config.replay_gain);
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initialize_decoder_and_player(instance,
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raw_config, config.replay_gain);
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listen_global_init(raw_config, *instance->partitions.front().listener);
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listen_global_init(raw_config, *instance.partitions.front().listener);
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#ifdef ENABLE_DAEMON
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daemonize_set_user();
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@ -452,7 +454,7 @@ MainConfigured(const struct options &options, const ConfigData &raw_config)
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AtScopeExit() { daemonize_finish(); };
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#endif
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mpd_main_after_fork(raw_config, config);
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mpd_main_after_fork(instance, raw_config, config);
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}
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#ifndef ANDROID
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@ -484,7 +486,8 @@ int mpd_main(int argc, char *argv[]) noexcept
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#endif /* !ANDROID */
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static void
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mpd_main_after_fork(const ConfigData &raw_config, const Config &config)
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mpd_main_after_fork(Instance &instance,
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const ConfigData &raw_config, const Config &config)
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{
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ConfigureFS(raw_config);
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AtScopeExit() { DeinitFS(); };
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@ -502,17 +505,17 @@ mpd_main_after_fork(const ConfigData &raw_config, const Config &config)
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const ScopeDecoderPluginsInit decoder_plugins_init(raw_config);
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#ifdef ENABLE_DATABASE
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const bool create_db = InitDatabaseAndStorage(raw_config);
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const bool create_db = InitDatabaseAndStorage(instance, raw_config);
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#endif
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#ifdef ENABLE_SQLITE
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instance->sticker_database = LoadStickerDatabase(raw_config);
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instance.sticker_database = LoadStickerDatabase(raw_config);
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#endif
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command_init();
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for (auto &partition : instance->partitions) {
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partition.outputs.Configure(instance->rtio_thread.GetEventLoop(),
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for (auto &partition : instance.partitions) {
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partition.outputs.Configure(instance.rtio_thread.GetEventLoop(),
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raw_config,
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config.replay_gain,
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partition.pc);
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@ -521,7 +524,7 @@ mpd_main_after_fork(const ConfigData &raw_config, const Config &config)
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client_manager_init(raw_config);
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const ScopeInputPluginsInit input_plugins_init(raw_config,
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instance->io_thread.GetEventLoop());
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instance.io_thread.GetEventLoop());
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const ScopePlaylistPluginsInit playlist_plugins_init(raw_config);
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#ifdef ENABLE_DAEMON
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@ -531,42 +534,42 @@ mpd_main_after_fork(const ConfigData &raw_config, const Config &config)
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#ifndef ANDROID
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setup_log_output();
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const ScopeSignalHandlersInit signal_handlers_init(instance->event_loop);
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const ScopeSignalHandlersInit signal_handlers_init(instance.event_loop);
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#endif
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instance->io_thread.Start();
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instance->rtio_thread.Start();
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instance.io_thread.Start();
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instance.rtio_thread.Start();
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#ifdef ENABLE_NEIGHBOR_PLUGINS
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if (instance->neighbors != nullptr)
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instance->neighbors->Open();
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if (instance.neighbors != nullptr)
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instance.neighbors->Open();
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AtScopeExit() {
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if (instance->neighbors != nullptr)
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instance->neighbors->Close();
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AtScopeExit(&instance) {
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if (instance.neighbors != nullptr)
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instance.neighbors->Close();
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};
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#endif
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ZeroconfInit(raw_config, instance->event_loop);
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ZeroconfInit(raw_config, instance.event_loop);
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#ifdef ENABLE_DATABASE
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if (create_db) {
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/* the database failed to load: recreate the
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database */
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instance->update->Enqueue("", true);
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instance.update->Enqueue("", true);
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}
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#endif
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glue_state_file_init(raw_config);
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glue_state_file_init(instance, raw_config);
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#ifdef ENABLE_DATABASE
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if (raw_config.GetBool(ConfigOption::AUTO_UPDATE, false)) {
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#ifdef ENABLE_INOTIFY
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if (instance->storage != nullptr &&
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instance->update != nullptr)
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mpd_inotify_init(instance->event_loop,
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*instance->storage,
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*instance->update,
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if (instance.storage != nullptr &&
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instance.update != nullptr)
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mpd_inotify_init(instance.event_loop,
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*instance.storage,
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*instance.update,
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raw_config.GetUnsigned(ConfigOption::AUTO_UPDATE_DEPTH,
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INT_MAX));
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#else
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/* enable all audio outputs (if not already done by
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playlist_state_restore() */
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for (auto &partition : instance->partitions)
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for (auto &partition : instance.partitions)
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partition.pc.LockUpdateAudio();
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#ifdef _WIN32
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@ -596,7 +599,7 @@ mpd_main_after_fork(const ConfigData &raw_config, const Config &config)
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#endif
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/* run the main loop */
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instance->event_loop.Run();
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instance.event_loop.Run();
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#ifdef _WIN32
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win32_app_stopping();
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@ -604,18 +607,18 @@ mpd_main_after_fork(const ConfigData &raw_config, const Config &config)
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/* cleanup */
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instance->BeginShutdownUpdate();
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instance.BeginShutdownUpdate();
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if (instance->state_file != nullptr) {
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instance->state_file->Write();
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delete instance->state_file;
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if (instance.state_file != nullptr) {
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instance.state_file->Write();
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delete instance.state_file;
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}
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ZeroconfDeinit();
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instance->BeginShutdownPartitions();
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instance.BeginShutdownPartitions();
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delete instance->client_list;
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delete instance.client_list;
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}
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#ifdef ANDROID
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@ -665,8 +668,8 @@ gcc_visibility_default
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JNIEXPORT void JNICALL
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Java_org_musicpd_Bridge_shutdown(JNIEnv *, jclass)
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{
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if (instance != nullptr)
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instance->Break();
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if (global_instance != nullptr)
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global_instance->Break();
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}
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#endif
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@ -31,7 +31,7 @@ extern Context *context;
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extern LogListener *logListener;
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#endif
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extern Instance *instance;
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extern Instance *global_instance;
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#ifndef ANDROID
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@ -66,10 +66,10 @@ map_uri_fs(const char *uri) noexcept
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assert(uri != nullptr);
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assert(*uri != '/');
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if (instance->storage == nullptr)
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if (global_instance->storage == nullptr)
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return nullptr;
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const auto music_dir_fs = instance->storage->MapFS("");
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const auto music_dir_fs = global_instance->storage->MapFS("");
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if (music_dir_fs.IsNull())
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return nullptr;
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@ -84,10 +84,10 @@ std::string
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map_fs_to_utf8(Path path_fs) noexcept
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{
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if (path_fs.IsAbsolute()) {
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if (instance->storage == nullptr)
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if (global_instance->storage == nullptr)
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return std::string();
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const auto music_dir_fs = instance->storage->MapFS("");
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const auto music_dir_fs = global_instance->storage->MapFS("");
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if (music_dir_fs.IsNull())
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return std::string();
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@ -70,7 +70,7 @@ service_dispatcher(gcc_unused DWORD control, gcc_unused DWORD event_type,
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switch (control) {
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case SERVICE_CONTROL_SHUTDOWN:
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case SERVICE_CONTROL_STOP:
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instance->Break();
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global_instance->Break();
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return NO_ERROR;
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default:
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return NO_ERROR;
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@ -106,7 +106,7 @@ console_handler(DWORD event)
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// regardless our thread is still active.
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// If this did not happen within 3 seconds
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// let's shutdown anyway.
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instance->Break();
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global_instance->Break();
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// Under debugger it's better to wait indefinitely
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// to allow debugging of shutdown code.
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Sleep(IsDebuggerPresent() ? INFINITE : 3000);
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