output: fixed shout stuck pause bug
Explicitly make the output thread leave the ao_pause() loop. This patch is a workaround, and the "pause" flag is not managed in a thread-safe way, but that's good enough for now.
This commit is contained in:
parent
7dddd9beda
commit
7133f560ec
2
NEWS
2
NEWS
|
@ -6,6 +6,8 @@ ver 0.15.2 (2009/??/??)
|
|||
- mad: skip ID3 frames when libid3tag is disabled
|
||||
- flac: parse all replaygain tags
|
||||
- flac: don't allocate cuesheet twice (memleak)
|
||||
* output:
|
||||
- shout: fixed stuck pause bug
|
||||
* update: free empty path string (memleak)
|
||||
* update: free temporary string in container scan (memleak)
|
||||
* directory: free empty directories after removing them (memleak)
|
||||
|
|
|
@ -76,6 +76,17 @@ audio_output_open(struct audio_output *ao,
|
|||
audio_format_equals(audio_format, &ao->in_audio_format)) {
|
||||
assert(ao->pipe == mp);
|
||||
|
||||
if (ao->pause) {
|
||||
/* unpause with the CANCEL command; this is a
|
||||
hack, but suits well for forcing the thread
|
||||
to leave the ao_pause() thread, and we need
|
||||
to flush the device buffer anyway */
|
||||
|
||||
/* we're not using audio_output_cancel() here,
|
||||
because that function is asynchronous */
|
||||
ao_command(ao, AO_COMMAND_CANCEL);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
|
@ -80,6 +80,12 @@ struct audio_output {
|
|||
*/
|
||||
bool open;
|
||||
|
||||
/**
|
||||
* Is the device paused? i.e. the output thread is in the
|
||||
* ao_pause() loop.
|
||||
*/
|
||||
bool pause;
|
||||
|
||||
/**
|
||||
* If not NULL, the device has failed, and this timer is used
|
||||
* to estimate how long it should stay disabled (unless
|
||||
|
|
|
@ -165,6 +165,7 @@ static void ao_pause(struct audio_output *ao)
|
|||
bool ret;
|
||||
|
||||
ao_plugin_cancel(ao->plugin, ao->data);
|
||||
ao->pause = true;
|
||||
ao_command_finished(ao);
|
||||
|
||||
do {
|
||||
|
@ -174,6 +175,8 @@ static void ao_pause(struct audio_output *ao)
|
|||
break;
|
||||
}
|
||||
} while (ao->command == AO_COMMAND_NONE);
|
||||
|
||||
ao->pause = false;
|
||||
}
|
||||
|
||||
static gpointer audio_output_task(gpointer arg)
|
||||
|
|
Loading…
Reference in New Issue