Queue: add constructor and destructor

This commit is contained in:
Max Kellermann
2013-01-06 14:58:54 +01:00
parent e202b407ec
commit 70652abf97
4 changed files with 32 additions and 45 deletions

View File

@@ -70,12 +70,10 @@ struct playlist {
int queued; int queued;
playlist(unsigned max_length) playlist(unsigned max_length)
:current(-1), queued(-1) { :queue(max_length), current(-1), queued(-1) {
queue_init(&queue, max_length);
} }
~playlist() { ~playlist() {
queue_finish(&queue);
} }
}; };

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@@ -300,40 +300,32 @@ queue_clear(struct queue *queue)
queue->length = 0; queue->length = 0;
} }
void queue::queue(unsigned _max_length)
queue_init(struct queue *queue, unsigned max_length) :max_length(_max_length), length(0),
version(1),
items(g_new(struct queue_item, max_length)),
order((unsigned *)g_malloc(sizeof(order[0]) * max_length)),
id_to_position((int *)g_malloc(sizeof(id_to_position[0]) *
max_length * QUEUE_HASH_MULT)),
repeat(false),
single(false),
consume(false),
random(false),
rand(g_rand_new())
{ {
queue->max_length = max_length;
queue->length = 0;
queue->version = 1;
queue->repeat = false;
queue->random = false;
queue->single = false;
queue->consume = false;
queue->items = g_new(struct queue_item, max_length);
queue->order = (unsigned *)
g_malloc(sizeof(queue->order[0]) * max_length);
queue->id_to_position = (int *)
g_malloc(sizeof(queue->id_to_position[0]) *
max_length * QUEUE_HASH_MULT);
for (unsigned i = 0; i < max_length * QUEUE_HASH_MULT; ++i) for (unsigned i = 0; i < max_length * QUEUE_HASH_MULT; ++i)
queue->id_to_position[i] = -1; id_to_position[i] = -1;
queue->rand = g_rand_new();
} }
void queue::~queue()
queue_finish(struct queue *queue)
{ {
queue_clear(queue); queue_clear(this);
g_free(queue->items); g_free(items);
g_free(queue->order); g_free(order);
g_free(queue->id_to_position); g_free(id_to_position);
g_rand_free(queue->rand); g_rand_free(rand);
} }
static const struct queue_item * static const struct queue_item *

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@@ -99,6 +99,17 @@ struct queue {
/** random number generator for shuffle and random mode */ /** random number generator for shuffle and random mode */
GRand *rand; GRand *rand;
queue(unsigned max_length);
/**
* Deinitializes a queue object. It does not free the queue
* pointer itself.
*/
~queue();
queue(const queue &other) = delete;
queue &operator=(const queue &other) = delete;
}; };
static inline unsigned static inline unsigned
@@ -232,19 +243,6 @@ queue_song_newer(const struct queue *queue, unsigned position,
queue->items[position].version == 0; queue->items[position].version == 0;
} }
/**
* Initialize a queue object.
*/
void
queue_init(struct queue *queue, unsigned max_length);
/**
* Deinitializes a queue object. It does not free the queue pointer
* itself.
*/
void
queue_finish(struct queue *queue);
/** /**
* Returns the order number following the specified one. This takes * Returns the order number following the specified one. This takes
* end of queue and "repeat" mode into account. * end of queue and "repeat" mode into account.

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@@ -50,8 +50,7 @@ main(G_GNUC_UNUSED int argc, G_GNUC_UNUSED char **argv)
{ {
struct song songs[16]; struct song songs[16];
struct queue queue; struct queue queue(32);
queue_init(&queue, 32);
for (unsigned i = 0; i < G_N_ELEMENTS(songs); ++i) for (unsigned i = 0; i < G_N_ELEMENTS(songs); ++i)
queue_append(&queue, &songs[i], 0); queue_append(&queue, &songs[i], 0);