fix qball's bug, crossfading playing with funny samplerate
git-svn-id: https://svn.musicpd.org/mpd/trunk@1585 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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@@ -486,7 +486,9 @@ void decodeParent(PlayerControl * pc, DecoderControl * dc, OutputBuffer * cb) {
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pc->queueState = PLAYER_QUEUE_DECODE;
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kill(getppid(),SIGUSR1);
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}
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if(next>=0 && doCrossFade==0 && !dc->start) {
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if(next>=0 && doCrossFade==0 && !dc->start &&
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dc->state!=DECODE_STATE_START)
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{
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nextChunk = -1;
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if(isCurrentAudioFormat(&(cb->audioFormat))) {
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doCrossFade = 1;
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