Merge tag 'v0.18.13'

This commit is contained in:
Max Kellermann
2014-08-31 15:01:12 +02:00
6 changed files with 52 additions and 11 deletions

View File

@@ -825,6 +825,7 @@ alsa_play(AudioOutput *ao, const void *chunk, size_t size,
{
AlsaOutput *ad = (AlsaOutput *)ao;
assert(size > 0);
assert(size % ad->in_frame_size == 0);
if (ad->must_prepare) {
@@ -838,12 +839,22 @@ alsa_play(AudioOutput *ao, const void *chunk, size_t size,
}
const auto e = ad->pcm_export->Export({chunk, size});
if (e.size == 0)
/* the DoP (DSD over PCM) filter converts two frames
at a time and ignores the last odd frame; if there
was only one frame (e.g. the last frame in the
file), the result is empty; to avoid an endless
loop, bail out here, and pretend the one frame has
been played */
return size;
chunk = e.data;
size = e.size;
assert(size % ad->out_frame_size == 0);
size /= ad->out_frame_size;
assert(size > 0);
while (true) {
snd_pcm_sframes_t ret = ad->writei(ad->pcm, chunk, size);

View File

@@ -724,6 +724,8 @@ oss_output_play(AudioOutput *ao, const void *chunk, size_t size,
OssOutput *od = (OssOutput *)ao;
ssize_t ret;
assert(size > 0);
/* reopen the device since it was closed by dropBufferedAudio */
if (od->fd < 0 && !oss_reopen(od, error))
return 0;
@@ -734,6 +736,8 @@ oss_output_play(AudioOutput *ao, const void *chunk, size_t size,
size = e.size;
#endif
assert(size > 0);
while (true) {
ret = write(od->fd, chunk, size);
if (ret > 0) {

View File

@@ -251,6 +251,10 @@ public:
void PlayPrevious(PlayerControl &pc);
PlaylistResult SeekSongOrder(PlayerControl &pc,
unsigned song_order,
SongTime seek_time);
PlaylistResult SeekSongPosition(PlayerControl &pc,
unsigned song_position,
SongTime seek_time);

View File

@@ -190,18 +190,12 @@ playlist::PlayPrevious(PlayerControl &pc)
}
PlaylistResult
playlist::SeekSongPosition(PlayerControl &pc,
unsigned song, SongTime seek_time)
playlist::SeekSongOrder(PlayerControl &pc, unsigned i, SongTime seek_time)
{
if (!queue.IsValidPosition(song))
return PlaylistResult::BAD_RANGE;
assert(queue.IsValidOrder(i));
const DetachedSong *queued_song = GetQueuedSong();
unsigned i = queue.random
? queue.PositionToOrder(song)
: song;
pc.ClearError();
stop_on_error = true;
error_count = 0;
@@ -228,6 +222,20 @@ playlist::SeekSongPosition(PlayerControl &pc,
return PlaylistResult::SUCCESS;
}
PlaylistResult
playlist::SeekSongPosition(PlayerControl &pc, unsigned song,
SongTime seek_time)
{
if (!queue.IsValidPosition(song))
return PlaylistResult::BAD_RANGE;
unsigned i = queue.random
? queue.PositionToOrder(song)
: song;
return SeekSongOrder(pc, i, seek_time);
}
PlaylistResult
playlist::SeekSongId(PlayerControl &pc, unsigned id, SongTime seek_time)
{
@@ -257,5 +265,8 @@ playlist::SeekCurrent(PlayerControl &pc,
seek_time = SignedSongTime::zero();
}
return SeekSongPosition(pc, current, SongTime(seek_time));
if (seek_time.IsNegative())
seek_time = SignedSongTime::zero();
return SeekSongOrder(pc, current, SongTime(seek_time));
}