decoder/ffmepg: fill AudioFormat from AVCodecContext, not AVCodecParameters
`AVCodecParameters` contains values from the codec detected by
avformat_find_stream_info(), but after avcodec_open2(), a different
codec might be selected with a different `AVSampleFormat`. This leads
to misinterpretation of data returned from FFmpeg, leading to random
noise or silence.
This was observed with FFmpeg 4.0.2 and a TS container file containing
MP2. A mp3-float codec was detected returning `AV_SAMPLE_FMT_FLTP`,
but finally the `mpegaudiodec_fixed.c` was used, returning
`AV_SAMPLE_FMT_S16`.
By using the audio format from `AVCodecContext`, we ensure that MPD
and FFmpeg always agree on the actual audio format in the buffer.
This removes the FFmpeg bug workaround from commit e1b032cbad
which I
assume is obsolete after 7 years.
Fixes #380
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NEWS
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NEWS
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@ -1,6 +1,7 @@
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ver 0.21.2 (not yet released)
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* decoder
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- ffmpeg: require FFmpeg 3.1 or later
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- ffmpeg: fix broken sound with certain codecs
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ver 0.21.1 (2018/11/04)
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* protocol
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@ -556,28 +556,23 @@ FfmpegDecode(DecoderClient &client, InputStream &input,
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avcodec_parameters_to_context(codec_context, av_stream.codecpar);
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const SampleFormat sample_format =
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ffmpeg_sample_format(GetSampleFormat(codec_params));
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if (sample_format == SampleFormat::UNDEFINED) {
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// (error message already done by ffmpeg_sample_format())
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return;
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}
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const auto audio_format = CheckAudioFormat(codec_params.sample_rate,
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sample_format,
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codec_params.channels);
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/* the audio format must be read from AVCodecContext by now,
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because avcodec_open() has been demonstrated to fill bogus
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values into AVCodecContext.channels - a change that will be
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reverted later by avcodec_decode_audio3() */
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const int open_result = avcodec_open2(codec_context, codec, nullptr);
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if (open_result < 0) {
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LogError(ffmpeg_domain, "Could not open codec");
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return;
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}
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const SampleFormat sample_format =
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ffmpeg_sample_format(codec_context->sample_fmt);
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if (sample_format == SampleFormat::UNDEFINED) {
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// (error message already done by ffmpeg_sample_format())
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return;
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}
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const auto audio_format = CheckAudioFormat(codec_context->sample_rate,
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sample_format,
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codec_context->channels);
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const SignedSongTime total_time =
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av_stream.duration != (int64_t)AV_NOPTS_VALUE
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? FromFfmpegTimeChecked(av_stream.duration, av_stream.time_base)
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