db/Plugin: use std::unique_ptr<> to manage Database pointers
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@@ -94,7 +94,7 @@ UpdateService::CancelMount(const char *uri)
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cancel_current = next.IsDefined() && next.storage == storage2;
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}
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if (auto *db2 = dynamic_cast<SimpleDatabase *>(lr.directory->mounted_database)) {
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if (auto *db2 = dynamic_cast<SimpleDatabase *>(lr.directory->mounted_database.get())) {
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queue.Erase(*db2);
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cancel_current |= next.IsDefined() && next.db == db2;
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}
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@@ -188,7 +188,7 @@ UpdateService::Enqueue(const char *path, bool discard)
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/* follow the mountpoint, update the mounted
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database */
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db2 = dynamic_cast<SimpleDatabase *>(lr.directory->mounted_database);
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db2 = dynamic_cast<SimpleDatabase *>(lr.directory->mounted_database.get());
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if (db2 == nullptr)
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throw std::runtime_error("Cannot update this type of database");
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