mpc: renamed variable "s16" to "dest"

The name "s16" implies 16 bit integers.  To make the code more
generic, rename it to "dest".
This commit is contained in:
Max Kellermann
2008-10-30 08:44:43 +01:00
parent 51348d6992
commit 6773dea5b0

View File

@@ -110,7 +110,7 @@ mpc_decode(struct decoder *mpd_decoder, struct input_stream *inStream)
char chunk[MPC_CHUNK_SIZE]; char chunk[MPC_CHUNK_SIZE];
int chunkpos = 0; int chunkpos = 0;
long bitRate = 0; long bitRate = 0;
int16_t *s16 = (int16_t *) chunk; int16_t *dest = (int16_t *) chunk;
unsigned long samplePos = 0; unsigned long samplePos = 0;
mpc_uint32_t vbrUpdateAcc; mpc_uint32_t vbrUpdateAcc;
mpc_uint32_t vbrUpdateBits; mpc_uint32_t vbrUpdateBits;
@@ -166,7 +166,7 @@ mpc_decode(struct decoder *mpd_decoder, struct input_stream *inStream)
samplePos = decoder_seek_where(mpd_decoder) * samplePos = decoder_seek_where(mpd_decoder) *
audio_format.sample_rate; audio_format.sample_rate;
if (mpc_decoder_seek_sample(&decoder, samplePos)) { if (mpc_decoder_seek_sample(&decoder, samplePos)) {
s16 = (int16_t *) chunk; dest = (int16_t *) chunk;
chunkpos = 0; chunkpos = 0;
decoder_command_finished(mpd_decoder); decoder_command_finished(mpd_decoder);
} else } else
@@ -190,9 +190,8 @@ mpc_decode(struct decoder *mpd_decoder, struct input_stream *inStream)
for (i = 0; i < ret; i++) { for (i = 0; i < ret; i++) {
/* 16 bit audio again */ /* 16 bit audio again */
*s16 = convertSample(sample_buffer[i]); *dest++ = convertSample(sample_buffer[i]);
chunkpos += 2; chunkpos += 2;
s16++;
if (chunkpos >= MPC_CHUNK_SIZE) { if (chunkpos >= MPC_CHUNK_SIZE) {
total_time = ((float)samplePos) / total_time = ((float)samplePos) /
@@ -208,7 +207,7 @@ mpc_decode(struct decoder *mpd_decoder, struct input_stream *inStream)
bitRate, replayGainInfo); bitRate, replayGainInfo);
chunkpos = 0; chunkpos = 0;
s16 = (int16_t *) chunk; dest = (int16_t *) chunk;
if (decoder_get_command(mpd_decoder) == DECODE_COMMAND_STOP) { if (decoder_get_command(mpd_decoder) == DECODE_COMMAND_STOP) {
eof = true; eof = true;
break; break;