update_walk: move code to update_container.c
This commit is contained in:
parent
c9e63e9fdb
commit
66ed427a57
@ -269,6 +269,7 @@ src_mpd_SOURCES = \
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src/update_io.c src/update_io.h \
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src/update_io.c src/update_io.h \
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src/update_db.c src/update_db.h \
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src/update_db.c src/update_db.h \
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src/update_walk.c src/update_walk.h \
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src/update_walk.c src/update_walk.h \
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src/update_container.c src/update_container.h \
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src/update_internal.h \
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src/update_internal.h \
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src/update_remove.c \
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src/update_remove.c \
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src/client.c \
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src/client.c \
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124
src/update_container.c
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124
src/update_container.c
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@ -0,0 +1,124 @@
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/*
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* Copyright (C) 2003-2012 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "config.h" /* must be first for large file support */
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#include "update_container.h"
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#include "update_internal.h"
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#include "update_db.h"
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#include "db_lock.h"
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#include "directory.h"
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#include "song.h"
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#include "mapper.h"
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#include "glib_compat.h"
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#include "decoder_plugin.h"
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#include "tag.h"
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#include "tag_handler.h"
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#include <glib.h>
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/**
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* Create the specified directory object if it does not exist already
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* or if the #stat object indicates that it has been modified since
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* the last update. Returns NULL when it exists already and is
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* unmodified.
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*
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* The caller must lock the database.
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*/
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static struct directory *
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make_directory_if_modified(struct directory *parent, const char *name,
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const struct stat *st)
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{
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struct directory *directory = directory_get_child(parent, name);
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// directory exists already
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if (directory != NULL) {
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if (directory->mtime == st->st_mtime && !walk_discard) {
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/* not modified */
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db_unlock();
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return NULL;
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}
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delete_directory(directory);
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modified = true;
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}
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directory = directory_make_child(parent, name);
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directory->mtime = st->st_mtime;
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return directory;
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}
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bool
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update_container_file(struct directory *directory,
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const char *name,
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const struct stat *st,
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const struct decoder_plugin *plugin)
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{
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if (plugin->container_scan == NULL)
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return false;
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db_lock();
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struct directory *contdir =
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make_directory_if_modified(directory, name, st);
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if (contdir == NULL) {
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/* not modified */
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db_unlock();
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return true;
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}
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contdir->device = DEVICE_CONTAINER;
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db_unlock();
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char *const pathname = map_directory_child_fs(directory, name);
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char *vtrack;
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unsigned int tnum = 0;
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while ((vtrack = plugin->container_scan(pathname, ++tnum)) != NULL) {
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struct song *song = song_file_new(vtrack, contdir);
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// shouldn't be necessary but it's there..
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song->mtime = st->st_mtime;
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char *child_path_fs = map_directory_child_fs(contdir, vtrack);
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song->tag = tag_new();
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decoder_plugin_scan_file(plugin, child_path_fs,
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&add_tag_handler, song->tag);
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g_free(child_path_fs);
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db_lock();
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directory_add_song(contdir, song);
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db_unlock();
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modified = true;
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g_message("added %s/%s",
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directory_get_path(directory), vtrack);
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g_free(vtrack);
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}
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g_free(pathname);
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if (tnum == 1) {
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db_lock();
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delete_directory(contdir);
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db_unlock();
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return false;
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} else
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return true;
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}
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37
src/update_container.h
Normal file
37
src/update_container.h
Normal file
@ -0,0 +1,37 @@
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/*
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* Copyright (C) 2003-2012 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef MPD_UPDATE_CONTAINER_H
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#define MPD_UPDATE_CONTAINER_H
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#include "check.h"
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#include <stdbool.h>
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#include <sys/stat.h>
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struct directory;
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struct decoder_plugin;
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bool
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update_container_file(struct directory *directory,
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const char *name,
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const struct stat *st,
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const struct decoder_plugin *plugin);
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#endif
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@ -22,6 +22,7 @@
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#include "update_internal.h"
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#include "update_internal.h"
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#include "update_io.h"
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#include "update_io.h"
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#include "update_db.h"
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#include "update_db.h"
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#include "update_container.h"
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#include "update_archive.h"
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#include "update_archive.h"
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#include "database.h"
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#include "database.h"
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#include "db_lock.h"
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#include "db_lock.h"
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@ -37,8 +38,6 @@
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#include "playlist_list.h"
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#include "playlist_list.h"
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#include "glib_compat.h"
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#include "glib_compat.h"
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#include "conf.h"
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#include "conf.h"
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#include "tag.h"
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#include "tag_handler.h"
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#include <glib.h>
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#include <glib.h>
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@ -208,94 +207,6 @@ find_inode_ancestor(struct directory *parent, ino_t inode, dev_t device)
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return 0;
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return 0;
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}
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}
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/**
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* Create the specified directory object if it does not exist already
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* or if the #stat object indicates that it has been modified since
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* the last update. Returns NULL when it exists already and is
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* unmodified.
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*
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* The caller must lock the database.
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*/
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static struct directory *
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make_directory_if_modified(struct directory *parent, const char *name,
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const struct stat *st)
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{
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struct directory *directory = directory_get_child(parent, name);
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// directory exists already
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if (directory != NULL) {
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if (directory->mtime == st->st_mtime && !walk_discard) {
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/* not modified */
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db_unlock();
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return NULL;
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}
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delete_directory(directory);
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modified = true;
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}
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directory = directory_make_child(parent, name);
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directory->mtime = st->st_mtime;
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return directory;
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}
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static bool
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update_container_file(struct directory *directory,
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const char *name,
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const struct stat *st,
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const struct decoder_plugin *plugin)
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{
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db_lock();
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struct directory *contdir =
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make_directory_if_modified(directory, name, st);
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if (contdir == NULL) {
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/* not modified */
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db_unlock();
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return true;
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}
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contdir->device = DEVICE_CONTAINER;
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db_unlock();
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char *const pathname = map_directory_child_fs(directory, name);
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char *vtrack;
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unsigned int tnum = 0;
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while ((vtrack = plugin->container_scan(pathname, ++tnum)) != NULL) {
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struct song *song = song_file_new(vtrack, contdir);
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// shouldn't be necessary but it's there..
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song->mtime = st->st_mtime;
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char *child_path_fs = map_directory_child_fs(contdir, vtrack);
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song->tag = tag_new();
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decoder_plugin_scan_file(plugin, child_path_fs,
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&add_tag_handler, song->tag);
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g_free(child_path_fs);
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db_lock();
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directory_add_song(contdir, song);
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db_unlock();
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modified = true;
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g_message("added %s/%s",
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directory_get_path(directory), vtrack);
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g_free(vtrack);
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}
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g_free(pathname);
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if (tnum == 1) {
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db_lock();
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delete_directory(contdir);
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db_unlock();
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return false;
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} else
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return true;
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}
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static void
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static void
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update_song_file(struct directory *directory,
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update_song_file(struct directory *directory,
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const char *name, const struct stat *st,
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const char *name, const struct stat *st,
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@ -319,7 +230,6 @@ update_song_file(struct directory *directory,
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if (!(song != NULL && st->st_mtime == song->mtime &&
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if (!(song != NULL && st->st_mtime == song->mtime &&
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!walk_discard) &&
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!walk_discard) &&
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plugin->container_scan != NULL &&
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update_container_file(directory, name, st, plugin)) {
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update_container_file(directory, name, st, plugin)) {
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if (song != NULL) {
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if (song != NULL) {
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db_lock();
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db_lock();
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