input/MaybeBuffered: proxy InputStream implementation which auto-uses BufferedInputStream
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38
src/input/MaybeBufferedInputStream.cxx
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38
src/input/MaybeBufferedInputStream.cxx
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/*
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* Copyright 2003-2018 The Music Player Daemon Project
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* http://www.musicpd.org
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "config.h"
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#include "MaybeBufferedInputStream.hxx"
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#include "BufferedInputStream.hxx"
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MaybeBufferedInputStream::MaybeBufferedInputStream(InputStreamPtr _input) noexcept
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:ProxyInputStream(std::move(_input)) {}
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void
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MaybeBufferedInputStream::Update() noexcept
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{
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const bool was_ready = IsReady();
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ProxyInputStream::Update();
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if (!was_ready && IsReady() && BufferedInputStream::IsEligible(*input))
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/* our input has just become ready - check if we
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should buffer it */
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SetInput(std::make_unique<BufferedInputStream>(std::move(input)));
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}
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