Instance: manage StateFile with std::unique_ptr
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56eaf000a4
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5d597a3646
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@ -21,6 +21,7 @@
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#include "Instance.hxx"
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#include "Partition.hxx"
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#include "IdleFlags.hxx"
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#include "StateFile.hxx"
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#include "Stats.hxx"
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#include "client/List.hxx"
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#include "input/cache/Manager.hxx"
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@ -127,7 +127,7 @@ struct Instance final
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std::list<Partition> partitions;
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StateFile *state_file = nullptr;
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std::unique_ptr<StateFile> state_file;
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#ifdef ENABLE_SQLITE
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std::unique_ptr<StickerDatabase> sticker_database;
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@ -262,7 +262,7 @@ glue_state_file_init(Instance &instance, const ConfigData &raw_config)
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if (!config.IsEnabled())
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return;
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instance.state_file = new StateFile(std::move(config),
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instance.state_file = std::make_unique< StateFile>(std::move(config),
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instance.partitions.front(),
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instance.event_loop);
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instance.state_file->Read();
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@ -552,11 +552,6 @@ MainConfigured(const struct options &options, const ConfigData &raw_config)
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instance.BeginShutdownUpdate();
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if (instance.state_file != nullptr) {
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instance.state_file->Write();
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delete instance.state_file;
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}
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ZeroconfDeinit();
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instance.BeginShutdownPartitions();
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